Story:
MNR "is" of a World Cup, the ModNation Racing Championship. The player enters as a rookie to naturally lift the trophy. Between races there are many scenes that are very entertaining part (especially the Moderatornepaar made me very often made her laugh). The story is not terribly exciting or new, but presents funny and convincing.
3/5 points
Graphics:
As LittleBigPlanet ModNation Racers is a cute look. The mods and karts are colorful and varied, and above all the karts are very detailed. The routes are varied, but there are only 4: city, desert, jungle, mountains. The routes are designed varied, but always act very tubular and cramped. The effects (eg explosions) are impressive, but are not PS3-level.
4/5 points
Sound:
The karts sound neat, ddie various engines offer real different and right sound. The voices are good, especially the two presenters deliver to fierce war of words. The comments during the race bring a laugh here and there, but never nervous. The music accompanies the whole fit, but without being a real blast.
4/5 points
Editor:
The heart of the MNR are 3 editors: mods, karts and tracks can be in enormous dimensions create itself. The parts you unlock during the career.
When Mod Editor, you can change the basic design, the face (nose, mouth, eyes, ears), hairstyle, clothes, stickers and paraphernalia. The number of parts and the very many combinations and settings (for example, you can select your eyes separately) here let the creative juices flow.
When Kart editor continues with creating a mobile pedestal, from the body. This is about different categories, such as sporty, rally, muscle cars, or fantasy (eg aircraft, rocket, railway). The parts it goes to things like engines, as mentioned above with an individual sound; thereby serve sometimes a Hamsteri m cage, a motor boat motor or a mini nuclear power plant (!) as a drive. In addition there are standards such as tires, spoilers, seats, steering wheels, suspension. Here, too, can still add a lot of odds and ends, such as huge flags, lollipop or a Weihnachstkette.
When track editor you can then implement his ideas eienr heavy haul. The possibilities are also here diverse, beginning with the editing of the terrain, the track pad, the amount of stretch, abbreviations etc. Then in the end can be many props add.
All editors are simple in design and easy to use, but have fun for hours. I myself have spent via a 1 hour alone for my first mod, and you can create as many and any time. The creations can all be published online and are thus available for each player; at the same time you can also download the creations of other players and even change yet.
5/5 points
Control:
The control is not entirely without, and there is much discussion about it: Some say she was ideal, find the others, she was too imprecise.
I think it needs some practice time. More precisely, they could be calm, just after jumps, it is difficult to take a shortcut or a turbo field. Drifting is a very good way to get curves, and has been well implemented. Plus point also, the control is not overloaded with countless features, but simple and clear.
3.5 / 5 points
Game Modes:
In single player mode, there is not much to do: the career is with 28 races a bit short, eingie races are extremely heavy, others too easily. For individual races there are only three game modes (Action race, Pure Race, Last Kart); here you can try out mainly downloaded tracks, mods and vehicles.
For race for a screen there is a split-screen mode where you can take the best friend for the win. Conveniently, you can here exhibit the AI drivers and to shoot second off the track.
A lot of fun bringing especially the online mode where you move your players around the world races, challenges them or just look at their creations. Here MNR holds his Meistes Fun potential, because the single player quickly become boring.
4/5 points
Conclusion: MNR is a really successful Fun racer who lives like Little Big Planet on the creativity and the sharing urge seinrr player. In the long run, the game especially in the online mode of fun, as well as in creating always new creations. Players who had a lot of fun already with Big Planet Little, also with ModNation Racers can practice tricks.