Uncomplicated play
It does not take long to describe the gameplay. It has a character, three different weapons and is alone in a deserted village. After a short time the loneliness but has an end, because then the zombies come angerückt. If the first wave defeated, followed by the next, and again and again until the timeout has expired. Extend can this timeout with certain items and particularly crass Kills. This is followed by a listing of the results, may have been something unlocked, and then it goes on to the next level. Simple and entertaining here then are the important keywords. However, this must be no negative keywords.
The only thing to be achieved in addition to the high scores, are the various unlockable things, like new characters and weapons. Initially available only Chris Redfield, Jill Valentine and Hunk of mercenaries as a character available, five more are being added. Each character has its own three weapons, but moves back to unlock the corresponding feature and let herwechseln. In addition, you can still miss his character an alternate costume that also wants to be unlocked. In addition to the three shootas can be additionally three different skills to take on the shooting tour. These skills improve as the weapon or the effectiveness of certain items. Of course, most skills must first be unlocked.
That was all?
The weakest point of the game is the much too low level. Just over 20 missions are not a lot, and it must be added that the co-op is not even available for half of the levels. Especially the co-operative play makes but in single player faltering for some spice. Since it is quite very annoying that it is precisely this part of the game is so limited. While the multiplayer is also playable online, but it is as so often the question of whether this function is used at all frequently. Nevertheless, it is laudable that it is present at all. Equally annoying as the low level is the lack of innovation. Almost all game elements are already known from the Mercenaries mode from Resident Evil four and five, with the exception of some skills.
Performance default makes the 3DS a good figure. The graphics look nice, and the 3D effect is good effect. But what feels a little inappropriate, is the control. The 3DS has known only a Control Stick, and with this it is necessary to control both the character and change his line of sight. They allow you to get used to the luxury of a second stick is missing but still. Otherwise, control passes but absolutely fine.
Conclusion
The biggest mistake of Resident Evil: The Mercenaries 3D is the fact that it exists at all. Who is that, please come up with the idea to appoint a Bonus Game to a standalone title and sell it for 40 euros? Since you prefer to buy the now much more favorable Resident Evil 5, as the mode there for free. In summary, we can say the following: As an addition to the Mercenaries mode is very good, as a single game but it is not really. Amen.