In the second extension, we were skeptical at first. We liked the simplicity of the first two cases and were worried that the game would be much more complicated with the second expansion dealers and builders. But our fears were scattered after the first games. Of course you have to get used to the enhanced rules, but this is very fast. Moreover, the descriptions are very good. It has now to put more cards. The game is by time and space greatly expanded. It now needs a relatively large table and more than an hour. There are whole new city cards, which are the cities really interesting and varied. At the same time, there are now in some goods symbols (wine, cloth, wheat). Those who complete the city, regardless of whether you have a knight in it or not, gets the goods symbols. Who has the most wine barrels, materials or wheat at the end gets 10 points each. This may tip the scales. The builder is especially handy. Substituting this in a city or on a road that you have to have, however, already taken with a simple figure above, and extends this object, we must draw the same again. It is done much faster with its projects. Even the pig is practical. This way you can lay on a lawn already occupied by itself. You get at the end of the meadow, one each adjacent town not three but four points. The cathedral (a town cards similar to large city center - so no piece of wall) while expanding a city greatly, but if you concludes this city, you can get for each district and each crest extra 3 points. Especially practical, we find the bag. Now you can pour in all the cards and blindly pull out. No need to mix on the table and pile up (especially because the stack so much fall in as many cards). You can do everything in the first box, but is very close. The counter lighterage are great. If you have turned a lap on the counting plate, you get a gray card with a 50 (corresponding to the points). If one turns one more round, one turns the cards to (100). We find the second extension very appealing and can confidently recommend.