I have played the predecessors for the GameCube and was therefore also the new part. The story is based on the predecessor, but also again told, if necessary, I think even a newcomer can handle it. I have pure storage time needed 50 hours, plus the unsaved restart ^^ So loosely over 60 hours.
There is in and of itself Chapter 5.
In the first chapter you fight with new Charaktern except Sothe known. It is a group that wants to break free from the tyrannical Daein Begninions occupiers ... somehow reminds me of the previous ...
In the second chapter one fights with known Charaktern Army Crimeas against a coup.
In the third it goes Ike and the Laguz together into battle.
In the fourth chapter, merge, then the last-mentioned troops
In the fifth chapter we then has combined all three groups and they have to split again into three. One must think very strategically to the significantly weaker troops Daein distribute well ... or ... I thought that programmers are aware of, and therefore the emissions from that group were feasible ... I had with the " Daein "troupe then the biggest problems, but everything is possible.
and in the finals, you have the best contract for the final battle then from the three groups.
It is very good that you can save in the battle now and so do not always have to start from scratch when someone dies, if you do not forget the save.
At the beginning of the story is a little confused and is similar to the predecessor, you play yourself on it. But it's finally out and sense why it all came so. Many new features, there is not, except that it is now just still a third class, finally needed by the old character.
Who had fun predecessor, it is also here. Also recommended for newbies, even if I would to refer only to the predecessor, then Radiant Dawn is even better ^^
So Buy