But if enough of the season. I was so happy with this game. First, I have to say that an absolute Final Fantasy gamer I am (FF7 is my favorite game) and I have gained this game because someone thought up this game that compares with. And how right he was!
There are hardly any negative points for me, but this I would like to share and begin the same also.
* Ring System
One can give the characters rings in order to achieve special effects in melee. Is quite nice, and eventually used to automatically push the keys for it, yet I find this rings somewhat meaningless. The problem is rather the ground at some point. I had built me so many rings that I had no idea of what there is for options, which occupy where. Something funny, but the really "good" rings you get anyway at some point through side quests. A bit annoying as already mentioned, but you can live with it.
* Loading times
Can be almost considered as a negative point. I know frankly even if it was my Xbox or n ... Sometimes something much loading screens came before. It did not make me particularly disturbed because I rather "old" games'm used to anyway. Nevertheless, this should be a small negative point.
That's it already with the negative points, we come to the almost exclusively good things of this game.
* Sound
The music is, I find always fits. The Battle music has catchy quality (my friend who had just watched the music had then even in the head) and tailored to the cities were really always sounds just right. Well done.
* Combat system / Magic
A good turn-based combat system, how I love it! Then the spell is also the way I'm used to it. Fire, Feuera, Feuerus ... reminiscent easy to Final Fantasy. And the best part for me was the composite glamor, reminds very strongly of Final Fantasy 7 with magic substance + All-substance. Wonderfully :-)
The delays in the fighting even make sense, in other words when a stronger magic is applied, it can sometimes be to take this run. But in order to accelerate this there are magic support. The distinction between black / white / spirit magic I find also very well done and clearly.
In addition, one can five people at a time have in the fight, which I feel is very positive compared to the typical 3-person team from FF.
* Skills / Accessories
The immortals learn from mortals. In the beginning it was a bit unusual for me but somehow logical and super. Also, that they learn through the accessories and their abilities number varies, depending on how much space you will find seeds, I also find well implemented and "new."
* Story
At first I was unsure about the story, but as time went on, the more they had dragged me. I do not want to reveal too much here.
In any case, it may well be that you get sometimes teary-eyed. I than emotional players have a few times in the game crying because something tragic happened here and there.
* Figures
Each character is endearing, you get to know very well. Sometime it does an already really hurt if you have more than 5 people and you do not always all in the struggle there. As usual with a FF grow the characters easily to the heart and you suffer with them.
* Traumsequenzen
Kaim (and also partly Seth) experience their last 1000 years by "memories". It be found in the game and play text-based dream sequences. At first I found this down a bit annoying and funny read. But the stories / memories that are a delivered, are most heartbreaking and to get them not help but want to read. Through these sequences I liked then Kaim something more. Although he is the main protagonist, but I loved the other characters more :-)
In summary, I can only say that anyone who loves FF must develop this game. Especially if you are the good old games used to. I know all about FF10 not, I must confess.