CONTENTS:
In prison it is not pretty - and therefore we want to break out. Using different objects, ally and a little theft is planned the whole thing and carried out. If we do not get the guards on the ropes ...
Caveat:
As written by some, Steam is required for installation. That makes at the beginning before a bit of the good old retro feeling broken and is annoying for those who can not use the service or want.
Gameplay:
Initially, one may choose a predetermined figure, a create yourself is not possible. The characters also differ only by the appearance and the name, but do not have any advantages or characteristics. Then it's also the same in the prison - you can either start with the tutorial or equal to the simplest prison. There are six of them on different levels of difficulty.
And then you go once to the daily: Breakfast is on a call, then breakfast, then free time, then lunch, then work, then showers, then dinner, then free time, then call, then sleep. And that every day. Get used to it is not difficult by little proper guidance in particular as regards the combination and sharing of objects, the first time you can not really do much else, the daily routine actually follow as. Over time, and after a few missteps get used to it, the guards not to get in the way [in particular when illicit objects carries with it], paying attention to the degree to which one is suspected, and in an emergency as soon as possible to leave the room empty.
This is all very important, but also requires a relatively high degree of sense of design and combination - the going pretty strong to me. I had more than once See tutorials to get ahead and not be stuck in the same rut forever me.
CONTROL:
It is used to move the keyboard, for holding objects - even while working - the mouse must be used, however, which is a bit tiring to coordinate. Furthermore, it is cumbersome if you want a particular person to address and this is moving so fast that it does not come off partout.
CONCLUSION:
A nice game in the great homespun look [with appropriate music], but somewhat unwieldy control. And for players like me, rather poor in great forethought and especially combine without guidance, it is perhaps not quite the right game.