Almost all the missions end simply that I start a mission, go to the coordinates, ballere away everything I was raised in the way and finish the mission at a point X in the City. Occasionally, Verfolgungsjadgen and other small alternations before it. But this fall also very limited.
One reason for the always the same mission sequence are also the weapons that are very limited and of which one, if it comes up, just max. 4 needs. A small example: There is a mission in which you learn how to pick up a brick and then raises through a window. Is all well and good, if you show me how to do that, but what good is it to me if I no longer need this for the rest of the game.
Also the slimming down of some actions or means of transport, such as scuba diving, parachuting, aircraft etc. are another step backwards of the GTA. 4
Ambulances, fire missions etc. are also missing entirely.
Another point of criticism is the simplicity of the game for me. Who San Andreas played through who knows the final mission. Such a mission was the first time playing a real challenge (at least for me). Here the last missions were too simple for me. The one I have even managed to equal the start. Also easy are the races (actually you have to just be careful that you're not the car somewhere so damaged and placed so that you have to get out of it, as the opponents often kicked myself at every sharp turn, so the races are a breeze).
The graphics and animation have improved. The characters are also used as the hammer. Even though I enjoy very much the I-shooting-it-all-off missions, they should not account for nearly 100% of the principal emissions and be a tick more difficult.
While GTA 4 may still be a good game, but compared to other games outside of the GTA series. GTA 4 is a throwback to San Andreas, even Vice City. From the variety I would like GTA 4 GTA 3 estimate. Therefore, only 3 star for a game with so much potential, which was not implemented.