Positives: The graph of vehicles and equipment. Just great, how much effort it has been here. Everything is extremely detailed and textured fine, the animations of the vehicles are great, you can feel the weight of the tractor, especially if one takes a cultivator - you can feel the rebellion and the resistance of the device in the ground literally. The controls are simple, devices can be dock with clicking on the link on tractors and tractors. The new forest-feature with the wood decomposition is a nice addition offers some variety, but nothing more. The contamination of the vehicles is a nice, realistic detail, also the tire marks on the ground.
Negatives: Unfortunately, that's it, almost, because the environment is graphics in no relation to the vehicles. Image details popping after 50m on ugly, even the corn fields after a short distance, "hidden" - unfortunately, that disturbs the overall impression. Also ugly is pretty lifeless game world - indeed drive a few cars through the area, but people can be seen as well as not, not even to the circus around. For this purpose, problems joined with the physics engine - charge tree trunks and transport degenerates into a fiddly and annoying waiting game, as the tribes happy times caught everywhere. Here you have to definitely still make improvements. Also you have to improve the AI of your own harvest workers, because the happy times stuck on trees, rocks and other obstacles. Only in fields with enough space around it folds properly.
For a simulation also many things have been implemented inconsistently: Example: The pressure washer is a nice feature, but it has no cables or water hose, and you have continued to inject only to a single point, and the entire property is all around clean.
CONCLUSION: I had been many hours of fun with the LS15. Cultivating, sowing, harvesting - that brings old memories of the Harvest Moon game series with itself, only that here no woman marry and maintain contacts must. With cows, sheep and Co. I am not busy, maybe I'll do it yet. Primary I like working with the great equipment but good, but the ugly and lifeless game world clouded with some physics and AI weaknesses the overall impression. Here would be safe with some finishing touches still have been possible.
Supplement 16:11 .: belongings found a tool with which minimizes the pop up of graphic details and the rendering of sight can be significantly increased. In order for the game the same NE class looks better.
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