The Order is simply put a geschmiediges in itself Gesamtkunstwerk with small verzeibaren weaknesses. Graphically breathtakingly beautiful and in the inszensierung as a unified whole. Once you start the game is all from this point in a seamlessly-told story, with German standards fabulously good synchronization, buttery animations and many, many small details. Impressive in my eyes is the quiet Inszeniserung. We a good film captures the game ehr to calm and serene, but then pulls quickly the voltage curve high. The narrative then changes absolutely seamlessly between sequences and the eingentlichen players back and forth. Sometimes you do not even notice when a sequence is over, waiting in vain for a few seconds until you realize that you already have the Komtrolle so seamlessly and coherently is the staging. The narrative is a good cinema blockbuster equal, the story really well knitted and tells course.
I had in mind at the beginning, because in many places the smart-like levels were criticized and that there is to see in total enough to play and much more. But I must say that the level structure schlauchertigr bother me in any way, quite the opposite. OpenWorld is in itself quite nice and fun to play as Far Cry super, but totally overrated in my opinion and, unfortunately, taken only as a reference for whether a game is good. OpenWorld get very few go also good as GTA V or Far Cry. Others fail because of lack of details and a schnarchigen production such as in my eyes The crew members. In The Order, the story is the normal level arrangement focused and steered in a right track and therefore does not lose himself in pointless side quests which often lead you a completely removing them from the actual gameplay and you forget the actual story.
In addition, we have forgotten to enjoy such games, such as all the details, the fabulous lighting, the detail-level design, the myriad subtleties such as posters, stationery, newspapers, devices that illuminate the places that makes one stop and amaze. The emergence of no Refelktionen in the game would be to me personally never noticed if not every gaming blog would have turned it into a disaster. The animation of glass, water, blood and smoke are fabulously well placed and balanced, particle effects all round from and you bekomt a whole stimmigey what fascinated me. Also very commendable are the animations of explosions, fire and flames, and all darts plates. The motion capture is extremely well done, the surge of the garments, the waft of hair in the wind, the movement of personene, everything fits very consistent with each other.
Yes that sounds very positive. These things give me joy and make the game for me personally very well. What must not good at all find themselves, one does not like the level design, the other the fight passages too short. I found all of the type of story and their narrative style very appropriate. Plays and experienced it myself. You will definitely find something you like and brings joy.