One of my main complaints has been the that they gave little effort, the given the myriad of control options to give a tutorial on the hand that makes him this actually dominate and work - now, this is no longer for 2012, there is a so-called "training camp", in which the Joypadlegastheniker as teach a patient an amazing Michael Jordan or an elegant, mild lächelner Hakeem Olajuwon me everything you need to know because so. To me at least opened up again as a whole new layer of unexpected depth and motivation - especially the motivation to install many moves in the heat of battle without knotting his fingers.
Was screwed visible again at the presentation. It affects only spooky real, what's happening to the Court, and in weak moments one feels before a NBA live broadcast, also in view of the fact that the commentators exactly dampfplaudern like their real life counterparts, there's no tomorrow - we learn on virtually any reasonably important actor thousands of things, whether they now wanted to know or not. By the way also the play-by-play commentary or malicious abuses from about 150 turnovers of the player is very successful. NBA 2K was and has always been one of the game series, where you do not turn off the exasperated commentators after 3 games.
For old warhorse like me this year a special treat was integrated: the Legend mode. Where last year only Michael Jordan was able to control it - that alone was enough for me actually already for a week-long goose bumps - it is in this year several NBA icons and their teams, whether it be a Malone, a Chamberlain or a Magic Johnson, all including the era adapted graphics (in the 50/60's black and white, in the late 80s / early 90s grainy with ugly scoring boxes). Unfortunately, only a few games of the protagonists have been integrated, a bit of a shame, because I would have liked more. But you can unlock a lot more attractive as classic teams, including the Shaq-Penny Magic .... I was almost inclined to impose my time too wide and too narrow today Hardaway- "1" -Trikot.
There are of course a lot of game modes, you can not get around to wondering whether to 2k13 actually can by taste everything: career modes with teams (including Manager options that provide some football manager in the shadows; including madness salaries, megalomaniac professionals and - unfortunately ungepacht - something mindless CPU trades), a My Player mode, in which you rush his alter-ego over the floor (mind you with an adjusted age and * cough * Weight), can hold press conferences and behave like a diva, just missing yet the ability to beat the crowd. If you like it dirty in the backyard would like, is also served in NBA 2K12, and who like to let their online stomp of the true professionals in the soil, can now even run through an online career.
Negative points struck me in my naive enthusiasm not many one, perhaps, that in view of the now hastily incipient real NBA season currently large patch and cadres update chaos, or as mentioned of which the trade logic of the CPU is not always useful is. Perhaps you could mention that I now need to register in order to data from the player community to come (eg the rookies), that was not so in the previous year. And one or another lubricates the game, let's call it kindly "important" moments (after winning the title obviously) - but it is of assumed that this will be patched, and who, like me, 8-10-minute quarter and a season with 82 games by pulling and by the way still has children and career, is anyway only in 2017 come to the point where he could ever win a title.
In short, whoever only marginally interested in basketball, if you feel like it, so right festzubeissen a sports simulation and all its opportunities and challenges and who, annoyed by the FIFA's and ProEvos out there, feel free to want to look at what you made a sports game in 2011 so everything can do which should be able to lay definitely NBA 2K12 under the Christmas tree. Given the grandiose long-term motivation to Euros could be much better invested in times of crisis.