A bloated content that made a great foot-nose to the DLC mode.
One difficulty "old school" as no longer see too rarely.
A depth of gameplay and combo potential tends to infinity (check combo of experienced players videos on YouTube, you'll understand).
One aspect scoring significant and a huge replayability (in the words of its creator, the game really starts after the first completed portion, which is verified in practice).
... All in the beautiful witch seemed straight out of a player's dream. And yet ...
Without being a total commercial failure, sales of the securities were deemed disappointing and his publisher, SEGA, turned away from the beautiful and abandoned any idea on.
Nintendo enters the scene.
The Japanese giant is so badly in need of new blood (read games that come from other than its own studios) and suffers from the label "casual" that unfairly stuck him since the worldwide success of the Wii with the general public.
So while everyone refuses to give a chance to the project (SEGA, Microsoft, Sony ...), Nintendo made unexpected savior figure (and unexpected) for the license, and finance Bayonetta 2. However, it will be far from messiah figure with gamers.
Thunderclap in the world of video games: the surprise, so Bayonetta 2 is exclusive Wii U. Feeling betrayed, hordes of fans insulting comments will soon rocket.
Yet its exclusive status sounds obvious and due, since the project is commissioned, edited, and exclusively financed by the Japanese manufacturer.
Thus, in the same way that Uncharted is a PlayStation exclusive, or that Halo is a XBOX exclusivity, exclusivity of Bayonetta 2 is inevitably linked to the special nature of title "first party."
The twists of Bayonetta will be without first cut his teeth on another console than where it will find a place. A story that is reminiscent of the "betrayal" of Square there almost twenty years, when Final Fantasy VII finally came out on PlayStation instead of N64 ... Yet, in hindsight, was it really an evil ?
But let's talk now of porting the original game itself.
With three versions of the game (360 / PS3 / Wii U), I could compare them live and the result is clear: the Wii U version is exemplary, and more. Judge for yourself:
A framerate never faulted 60 fps constant. Despite the chaos on the screen, the game is a fluidity foolproof and does not suffer any slowdown. He even pays the luxury of being stronger than the original version on 360: a feature that probably is not permitted by the sole optimization work, but because although less powerful than the PS4 / One, Wii U remains an 8th generation console, so no comparison with the previous generation of machines whose hardware is much older, contrary to an idea (unfortunately) widespread.
A frankly ridiculous price of 10 more for this special edition (at this level is limited gift, Nintendo Europe only to charge the material and pressing ...).
More than collectors hoped not: the game is physical version, in its own box, and finds its sublime original dust jacket (while SEGA had served us a lousy European jacket in 2010 ...).
And a bit of exclusive content, including some very successful costumes from the universe of its new publisher.
Now for Bayonetta 2.
One might have feared his PEGI 16 (where the first game was PEGI 18), but in the end, nothing suggests a real difference between the two. I think it is likely that the problem is the opposite, namely whether PEGI 18 of the first Bayonetta that is exaggerated, because in spite of his sulfurous image, the title is not so provocative that it may leave the suppose: the "sexy" and "gore" tap only in the register of humor and do not have much shocking.
As for the game itself, it does not revolutionize the genre but improves the recipe: all the aspects that made the first Bayonetta a masterpiece here are pushed to the extreme. In short: an apotheosis!
In conclusion, I simply tell that I was part, too, of those that have been disappointed by the announcement of the game at first.
Then I learned the following about the genesis of the project. I chose to (re) given a chance to Nintendo, and I discovered a console that has many strengths and a charm that I did not suspect him. I also found the special relationship that united Nintendo video game: indeed, it is the last major manufacturer whose sole area of activity is to make video games. And it shows through a certain know-how, a certain quality level in finishing its games.
A console title and both deserve your attention, believe it.