Evil inside turns out to be true shocker. The developers have managed to generate a creepy atmosphere that I have seldom seen before in a video game. I love horror movies and played all the Silent Hill-parts and also the most recent good Resident Evil, Resident Evil 4. The Evil Within is just become just such a mixture. The level design and the handling is reminiscent of Resident Evil, the shock moments remember the good Silent hill1 that time enraptured me on the PS1. I had long had no more situations in a game where I got goose bumps. It is striking that the game of many different shock effects operated. Once you have to hide, defeating a vicious enemy on another occasion. It should be stressed that the background music has become first class. In a few situations, it is simply a question abzuballern opponents or shoot your way to escape. Fortunately, these situations are rather poorly developed, so that the survival horror actually stands in the foreground. The upgrade system is distributed to different points, including fitness or weapons. In particular, the stamina should be improved as soon as possible, because at level 1, the endurance of the main character a "grandpa" is similar. I had repeatedly upset that he suddenly stops and to undergo renewal, while two meters behind four zombies and monsters with chainsaw on a belongs. I now turn to the negative aspects. The graphics are not next-gen consoles. Sometimes there are significant edge flares and very pale and washed-out textures. However, it must be noted that the PS4 version is much sharper than the Xbox One version because the PS4 version runs in a higher resolution. In fact, the PS4 version is not running in Full HD, but in 1920 * 725p loud Digital Foundry. There are also framerate drops that can be felt even when playing (partly read up to 23 frames at Digital Foundry). It seems to me as if the game was planned last-gen for and was then ported in quick-fix method to the PS4 and Xbox One. I also wonder why the game requires almost 50GB. Again, this can only be an indication that a very bad port has taken place. Graphically the game is disappointing. However, my biggest complaint is the storage system. You have to save yourself time and again manually in fact, because you'll lot times must start from the beginning of this chapter. The reset points are very frustrating and unnecessary, and even very annoying. In particular, therefore, because the game is very hard sometimes. Man dies several times and sometimes you have very, very carefully watch where you step, since the next booby trap can mean a quick end. But I think that the difficulty should not be a negative aspect, because you then every now and then have to put a new strategy in time to come on. A word to the bar. Yes, they are unusual and unnecessary. I do not know what that is. Due to the very smooth graphics, even the Cinema mode can not be used as an argument. Ultimately animated me the game again and again to it continue to play, although I died over and over again or the reset points are partly very rude. I think that this shows that the game was able to convince me and playful is very good. But as stated Kritipunkte I forgive 4 out of 5 points.