Positive
- Graphics: very nice lighting, good textures, detailed characters
- Sound: powerful, good weapons and explosive noises
- Everything some variety offers: driving missions, Shooting with small robots or flying helicopter (yes, is in itself nothing special, but the overall gameplay is so boring that you're lucky if you get purposed so what)
- Some high quality pre-rendered cutscenes. See the female characters but in places of creepy
- Good feeling Weapons
Negatives:
- Gameplay boring: no outstanding moments that you look like back recalls. So something like the exciting siege in the first part in the ruined house in the desert there is not.
- Missions seem stretched, although the game only lasts about 6 hours
- A sense of camaraderie in the first part does not come
- Story looks confused and is not exciting even to the end
- Level Design uninspired: 08/15 Hose Level Design, copy / paste elements Level
- Small arms range. More than 10 different blunderbuss throughout the campaign does not exist and even confined to standard firearms. Rocket or grenade launchers, etc. have then only if the opponent
- Poor AI: enemies standing around sometimes and do not know what to do. The AI comrades shoot ever in the wrong direction or storm wild ballernd in a room full of enemies to do without one. Opponents are not perceived and teammates run just past them.
- Too much automation: night vision goggles, sniper weapons and headlights are equipped automatically and can not be done manually
- Opponents spawn sometimes right in front of an
- Sound dropouts
- Pointless "Breach" Upgrade System
- Nervous too many Breaches
- Push a teammate off sometimes, even from the cover out
- "Instant Death" situations
- Anmationsfehler
- Stuttering