1. The driving physics is no worse or better than Forza 3 or GT5, this I've played both long and can find no big difference in control and behavior.
2. The degree of realism can be adjusted individually, but if you, like a previous speaker wrote the braking aid and everything turns and then surprised that he will not win any races later ... well just believe me in the car group you should already tune his car to the to stand top of the Serienngröße and then it will win the race. Without any help as stability control and ABS, it is then already damn hard, I agree. Opponents take tough depending on the setting and press a love of the track.
3. The damage model is fully turned on already convincing, the car looks after a few accidents pretty demolished and many small parts you see go by flying when it pops. The realism is, as with all others, according to a frontal crash into a wall I can still, albeit very limited, continue.
There are many cars to admire, the ALL, not like GT5, are fully animated and with cockpit. Further, there are various camera settings, with my helmet camera (it actually looks from the driver's eyes) has fascinated. If you drive over bumps shaking the head, in curves, the head turns slightly to the inside of curves.
The menu is well thought out, a small flaw is the control. Often you jump accidentally in completely different menus because the sensitivity to the stick is quite high.
Unfortunately, the game is now frozen three times, including once in the career mode and once again in the Tuning menu. Too bad.
All in all a round and beautiful racing game. Sure you can of course be found on every corner of minor flaws, but that is in all games this way. I was not disappointed and I'm playing for a long time, very intense and many race simulations.