The biggest plus point of TFU I have already mentioned in the title: The Story
The story, which is told the game an incredibly good filler for the period between Episode III and Episode IV. Although I have to admit that you sometimes wonder why Starkiller is VI never mentioned in Episode IV, he was so powerful / important but otherwise the story is really well done and in the end even a little sad.
As for the gameplay, the game is named absolutely rightly so, because Starkiller Force powers are amazing. There are usually anywhere enough things with which you can throw at his enemies, including the other opponents. Boring is never actually.
Of course you can also use the lightsaber, bringing TFU plays like a hack and slash.
But strangely seemed to me that almost all opponents after they have been beaten up by the sword, were still in one piece.
The levels in the game are pretty much like a hose and end up waiting a boss enemy. Within the level some bonus items are then usually still hidden like. Modifications of the lightsaber (colors, effects) or experience points. In addition, there are in each level also secondary objectives that gives experience also in meeting.
With enough experience you climb to a level and can then (and so on swordplay, power regeneration) strengthen its capabilities in various. Areas and unlock new combos.
The boss fights are mutually relatively different, it is sometimes very difficult to figure out where exactly is the vulnerability. Sometimes you need really many attempts, which already then very frustrating.
As an extra, the Ultimate Sith Eidtion contains 3 additional missions where Starkiller has been integrated into the plot of Episode IV and V. Even the story are default really well.
Negative I found I the game that you have little opportunity to adjust the video settings of the game (except for the resolution).
Overall, I think that's a really good TFU successful game and although occasionally control or bosses frusten, so does the game itself really a lot of fun and the story really compensated for then all frustrating moments in the game.