In the game Firefly each player takes on the role of captain of a ship of the Firefly-class. On different planets you have to recruit members for his crew during the game, pull lucrative as possible (legal or illegal) jobs on land and bring them into a "good" end.
In each round you can either select two of four options:
1) Flying
Either with full thrust against delivery of fuel or quite comfortably (and especially: unobtrusively!) Move on a sector. On the way encounter a possible way Reaver or alliance, you hang around depending on in whose territory. Different events can thereby sweeten the flight (in the. Were they, for example, bring) or end abruptly.
2) Buy
The offer of the local dealer can be seen to acquire crewmembers, equipment or ship conversions. Alternatively you can send his disgruntled crew on shore leave, so they relax again and the Captain are sympathetic.
3) Dealing
The different people can be asked about lucrative job offers. If you already trustworthy (after successful completion of a previous job), you can also (smuggling) sell goods.
4) Work
The advancing of a job. Basically the start of charging of goods at the starting point or ending with unloading and possibly special tasks. Occasionally (in illegal jobs) linked to the execution of provocations. Can go well, but need not.
The aim of the game is different in each case and determined by the scenario cards.
Review:
Firefly is primarily (ie basic game), a trading game that requires little interaction between players, except by setting Reaper- or Alliance ship. You have to organize themselves well to use the special abilities of the crew and equipment useful. Illegal jobs are generally more lucrative, but much more difficult to fulfill.
The theme of the series is implemented terrific and makes absolutely by atmospärische texts like it the serial to look again. Who is not a fan of the series will find the game may be slightly boring. Therefore - unfortunately - a deduction of points.