First time here say yes many that it is a 1: 1 porting acts without adjustments to the PS2 and improvements, but this is wrong, the character models were reprogrammed what you can see in a direct comparison of the two versions. But also other small changes were done at the graphics. This has therefore been no improvement is wrong. But the graphics are actually a cross between PS1 and PS2 but what an atmosphere that the very first of SH makes then very close coming and I did not think that you manage again gain access to the atmosphere of this classic. In many places the environment and graphics reminiscent of the first SH, the soundscape. Other passages see graphically very well and remember the PS2 games of SH. But now in detail what is positive and what is negative time.
Positives: 1: Atmosphere: This is here simply brilliant and is strongly reminiscent of the atmo from the first SH. Not only are the graphics helps but the design of the environment as a whole and also the grandiose soundscape. The soundtrack so the right pieces of music of the game I liked all of SH best, simply wonderful and fits. The atmosphere attracts an immediately under the spell it's just great.
2: Sound: sound design is super, lots of geraüsche chasing one a shiver down the spine and absolutely wonderful music pieces provide unique atmo as I you have not experienced SH1.
3: Graphic: Is not bildschön but that does not matter because it contributes to the grandiose Atmo and easily fits, I find the graphics perfectly fine since the> characters have been reprogrammed and look much better than on the PSP version, I have a direct comparison had and therefore can say with certainty. In the normal world, the graphics are on PS2 level, in the really super designed Otherworld remembers the graphic to PS1 but carrying as I said to the atmosphere significantly.
4: Puzzles: Many good puzzle which, although largely but are slightly heavier. They are typical as you know it from SH and fun.
5: Game time: The game has a good length and takes the first play about 10 hours, but that will be different each time, I let me just like time and examined the area very pinibel and extensively.
6: unlockable bonuses / extras / ends: If you like a SH by playing several times, like me, who will be pleased with the many extras that you can earn here. There are so-called awards, similar to the PS3 Trophies to planning a Auszeich must obtain plus reward you do in the game certain things, such as killing most enemies with firearms or most run with melee weapons or certain number km etc. But you get new weapons or costumes unlocked are not bad. Also different endings you can earn back and get even by new weapons and costumes.
7: Arms: The selection of weapons is big, melee weapons, there are a dime a dozen, toaster, TV, filing cabinets, knives, axes, meat hooks etc etc. The most impossible things can be misused as weapons here, and everyone goes after a short time broken which is why you should carry with you a lot. Firearms there are enough but unfortunately eat most enemies ammo so you often have to tend to close combat as you should use firearms for the bosses.
Now the negative things but at the many positive little make up on this fantastic game.
Negative: 1: Control: In some places, imprecise and hakelig, but do you actually handle it. Often, however, is an opponent to the ground and you have to give him the coup de grace, it is he is only 1mm wrong why not run the opponents often stands up again and again you have to bring the pain to him. But fortunately is still rare but it happens. otherwise the Steurung is as in the first SH also share.
2: camera: The is often miserable, you see enemies not because the camera shows us not want to go behind us so we can see the enemy, or the camera is only the side which is also the view of the difficult opponents and fight but these passages keep still limited but nevertheless nervous immensely degree at the motel this falls most on, annoying. Also because you thereby sometimes objects to collect does not see.
3: Level of difficulty: For me as a trained SH player he was demanding, especially since there are also not very many drinks for energy and the monsters have really in themselves and pay in big emerge. Inexperienced players could there really have bad problems, because there is only this one difficulty, you can not adjust it.
4: Manual switching between two worlds: In Origins can and must first switch between the normal and the Otherworld by seeking mirrors and use them. Is actually a great thing but many puzzles can but only by changing solve you never know when you have to change and so they often run back and forth to remember then that you have to change, to change the you realize that you have to switch back because you might not otherwise come through a door, thus it runs much unnecessarily around and encountered unnecessarily many opponents but after a while you can handle it and thus that the atmo is class lets you look at it a lot like, but still would not be in my opinion have irritated unnecessarily.
That's it. The upshot is that one here has a super atmospheric SH that you definitely should not have missed because it has everything to have a SH and the few blunders which were allowed to be forgiven for that one experiences some nice atmospheric Class moments, would not egdacht that I would love the game so but it has taken me under his spell and any other shall it be so. Buy Buy Buy. Silent Hill Silent Hill forever 0rigins