Welcome change in the Bioshock series

Welcome change in the Bioshock series

BioShock: Infinite (uncut) - [Xbox 360] (Video Game)

Customer Review

Bioshock is one the most successful franchises of the entire gaming industry, the first part was for many a milestone in shooter history. The missing in the subsequent continued innovations should now be given mainly in Bioshock Infinite by the location change of the underwater world of Rapture in the sky city of Columbia.

Bioshock Infinite is not a second sequel, but an independent title, the story takes place-technically entirely independent of its predecessors. Parallels to the previous games are clearly recognizable but in other sectors, especially as far as gameplay and basic design.

Because especially in terms of gameplay, the series remains true: You can continue with the same weapons and forces, still called the predecessors plasmids fight that you find throughout the game and upgrade of machines can. The arsenal is however become much more varied. This ranges from classical weapons such as pistols, machine and sniper rifles bishin to Gatling guns, repeating rifles and Boomstick. Also new forces have made it into the game. With "pull" for example, pulls her your enemy to you, with "Bock Ender Bronko" fixed her enemies for a short time in the air. These new powers are a very useful extension of already known skills. When you transport the so-called Sky-Lines are available. These are a sort of rail system that is located throughout higher installed in the city. On Sky-Lines you can glide with a hook.

However, the gameplay has a downside; the basic principle you can still "better good copies of themselves, as poor reinvented" than let it pass, but it does not provide otherwise a lot of variety. In addition, the opponents are far from demanding. Only towards the end of the game is to complete a mission that challenges the player's skill more, apart from the difficulty level is kept low. The feeling of being called correctly, and does not apply therefore, as the dying brings no relevant disadvantages. For a Spieltod you only insignificantly small amount is taken off of money and your enemies get something back to health. You will simply respawn near your death location.

However, the core of the game is not the gameplay, but the story. This is very complex and unpredictable. At the beginning of the game you stand as Booker DeWitt in the first-person view of the challenge to free a woman named Elizabeth from the flying city of Columbia to pay off your debt. This you achieved quite quickly and from that point on is Elizabeth you as a permanent accompaniment available. She is you no ball and chain, but also takes a sense in the game. With her crack her locks or accumulated resources which she finds sporadically in the area. In addition, they support you in fighting with replenishment terms Gesundheitskits, ammunition or salts, which requires you to run your forces. Elizabeth herself also has supernatural powers, which enable it to open so-called cracks, which provide access to another dimension. These cracks individual objects can be generated, for example, a box Gesundheitskits or machinery that will help you in the fight.

However, freeing Elizabeth is just the first step of your adventure, returning from Columbia turns out to be far more difficult than expected. Her father, Zachary Hale Comstock, is the founder of the city and as a prophet and leader of this religious and political. During the game, he tries to bring Elizabeth back to the tower in which she was detained at the start. Long stretches of the adventure, the story moves relatively linearly then, bringing the total story and the gameplay seems long winded. Only towards the end draws the game here again clearly: Great staged scenes propel the action forward very much alive, before it comes to the final event that will surprise you guarantees. However, acts which, although basically constructed a total of something thoroughly logical story.

Graphically provides Bioshock for the current console generation high level. Stylistically it is willfully designed with great attention to detail and you can tell that the developers have invested a lot of time and effort into the design. This is also reflected in the great atmosphere felt that drives you through through the entire game.

Conclusion:
Bioshock Infinite is a terrific adventure staged with an innovative and surprising story and very solid gameplay. Perseverance is a two-by prolonged lengthy phase will be rewarded with a spectacular finale. Overall, a highly recommended title!

Swing pass to squeak Rank: 5/5
October 12
New Quadrante! Rank: 5/5
January 3
Counterfeiting 7 Rank: 1/5
June 26
pretty but flimsy Rank: 3/5
May 21
Perfect 1 7423 Rank: 5/5
September 5

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