I found the book very disappointing, especially as the coverage seemed promising. I feel that the author wanted to save too detailed explanation of a complex subject, providing a wealth of drawings mostly not very interesting, with tips for the less sketchy. There are many accessories, tracksuits, shorts, bags, shirts, hats, utensils in-do you-in-voila, perhaps to furnish poverty ... but comments it tells us nothing. It finds no technical basis proper, even if the book has a structure and if it addresses various body movements. The rules that govern interactions between antagonistic muscle groups, for example, are virtually not discussed here. The technical basis of which the designer would need are ignored. Only bits of explanations. Which would have the interest to the drawings scattered throughout the work, it would show every time at work mechanisms invisible to the naked eye, how they fit together, they counterbalance , they "interact" (with diagrams of cinematic genre, to speak on "technological" language, the author has started doing page 6, 7 and 8, before stopping abruptly) ... instead of dwell on pants and jackets yourself floating. Gallery people strolling page after page like in a supermarket is also more like a sociological inventory of the contemporary world (with some musketeers and gladiators here and there to make more picturesque) only to strictly technical illustrations. So in the matter, I think we can do much better to treat a topic of this magnitude.