Game:
First of all anticipated. It is not a typical Vielspieler- or family game. It's not win namely around. And that makes the whole to a fun real pleasure. A player is a master of evil. His creatures (the players) come from a job back and have to explain why they could not do anything. This hole cards come into play in terms that have to install the player in their history.
But if the player is not convincing, too rumstammelt or because Master Just looking Bock has it, you get a scowl. Three views of Use is then made with the poor fellows (ok, he can hope for mercy when he stylishly whining asks for it. But what true rulers of the darkness of which can be
because soften)
Although winners were loud rule everyone else, but basically that's beside the point.
Fun:
It depends on the story that is told, with their turns and twists. In addition, I noticed that you try more and more to pass the buck to deport to his teammates during the game. This one has action cards. We laughed a lot and no one should grieve when he reaps a scowl. That's part of it.
Conclusion:
It certainly has advantages when the players can show a bit "RPG" experience. For quite inexperienced rounds the game may not be quite light. But can you look at the game, the story, and especially to its role, so here can come out beautiful unclenched evenings.
Ohh gloomiest First Lord of Shadows, I can only recommend this game easily.