The well-known recipe
Similar to the play of a certain Italian plumber, the story is basically always the same even with Sonic, but was so far always beside the point, which is why no one should probably complain about the plot. Super-villain Dr. Eggman seems to be purified and to apologize for his evil deeds of the past, he creates the universe a giant amusement park. Sonic trust the roast and not quite satisfied rather own of the matter with a little visit on the opening day. And indeed: Eggman's transformation from Saul to Paul was faked. In truth, its park is a gigantic spaceship, with which he wants to impose his evil machinations. The question of who should counteract is answered quickly: our favorite hedgehog Sonic course. Together with his clever friend Tails, he is on his way and learns an alien genus Wisp know. Yacker, so the name of the bright little guy, telling the two that Eggman has kidnapped his people to use the color energy for its own purposes. So now it's to Sonic to liberate the captured Wisps and stop the crazy inventor.
Running Sonic, Run!
Anyone who knows the blue hedgehog, know that this is classic Jump N Run adventures in his games, paying particular attention to Run great importance is attached. How many there might already know from predecessors such as Sonic Unleashed, the view changes smoothly from the 3D in the 2D perspective and vice versa. So we accompany Sonic times from pursuing view, or see him race through the level in the old school style of left to right. Since just run and jump from time to time would be a bit boring, Sonics repertoire of moves around the wall jump, crouch, stomp or drift slightly expanded to then provide several challenges in building-level variety. The big new feature in Sonic Colours is the support of the Wisps. There are eight different types, each characterized by its color and shape. Your energy can make Sonic advantage, each of the color represents a different special ability. Thus, the Stingers thanks to the colorful aliens hover, run faster, to drill through the ground or blast off as a laser beam from A to B. Unlike older Sonic titles, which would be less often been more fits this additional element perfectly to provide more action and breathes new life into the renowned gameplay.
There are also a few places available where required skill rather than speed. So Sonic can activate using the blue Wisps certain blocks that are either solid or transparent then. Depending on the game situation you have to pave the way so you or create bridging opportunities. But also jump passages provide obstacles. In this difficulty probably unintentionally. Blame has the control, which is designed primarily to estimated Sonics sprints. His jumps are not particularly easy to control, so that it happens quite often that platforms, blocks, etc. are missed and the Hedgehog crashes in the red sneakers into an abyss. This can sometimes be annoying and let boil over the emotions, but because the rest of the game is quite simple, it is in the end then not so bad that it is claimed more at the jumps.
Eggman's amusement park is divided into 6 themed areas, in turn divided into various acts. If you have completed all the acts followed by a boss battle to complete the Area. In these fights to SEGA would however can give a little more effort. On the one hand, the opponents are totally lacking in character, and secondly, the necessary tactic is always the same. Attacks dodge, jump and attack. This is repeated several times, then the matter is over. Taken together, these fights are easier than the level before a pity! Otherwise, the typical Sonic system accesses: quickly traverse the Act and thereby neatly collect rings. Even on a multiplayer mode was thought the so-called Eggman's Sonic Simulator. Here the choice is yours, whether you with 2 figures, the Challenge in attack take alone, or you for two sets before the console and together the playable file that in story mode only must however be unlocked traversed.
Colorful, colorful, Sonic Colours
The level design is really very well done. The different themes of the park are brilliantly designed and detailed, almost a shame that Sonic as quickly by thunders and you hardly have time to enjoy, but also applies to Sonic Colours that there are many alternative routes and therefore the replayability very High fails. Color makes the game its title, because it's very colorful, added many effects, so has much to offer to the eye. In general, the visual impression is more than positive. The power of the Wii seems to be fully exploited, not jerky, great textures plus liquid cutscenes. The soundtrack is also not bad and contributes to the atmosphere, only the speaker of Sonic sounds a bit boring.
Conclusion
It finally works: Sonic experienced with its newest beast, his first dazzling appearance in 3D, where there are only a few places to criticize something. The gameplay has been optimized to minimize the story and focused on what the hedgehog does best, namely nozzles in high-speed through beautiful levels. Overall, Sonic Colours is one of the outstanding Jump N Run games of the year and may therefore at fans of the genre by no means lacking in the collection.