Who does not know Portal (Kenner should read further below):
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you assume the role of Chell, a stubborn prisoner who does not give up, to escape from the huge underground and top-secret complex of Aperture Science. Aperture Science is a research company in the Half-Life universe - main competitor of the successful Black Mesa Corporation, but no less mysterious.
In the first part you had almost done. Unfortunately, you did GLaDOS, the mad supercomputer that controls the test facility, recaptured and sent for a few hundred years in the Sleeping Beauty slumber.
As in the first part you will walk through the crazy test chambers of the company again, always looking for an escape. And again is your most important tool, the Portal gun. The thing you can create two holes to almost anywhere in the room. Ye also transgress a hole into that, you come out at the other - and vice versa. The highlight: your energy is preserved. This means that if you eg create a hole at the end of a precipice and jump, you come with the rate of fall in the opposite hole and back out so you can skip trenches.
This provides plenty of opportunities for Use To-the-corner-thinking and you will during the exciting flight adventure also must - see ways where you can not directly see that.
Who portal already knows:
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Use has probably already bought. Finally, one also learns more about Aperture Science and the backgrounds of the tests. The game introduces a slow approach to the gameplay and is the second-third already significantly crisper.
Portal 2 offers a much longer playing time of approximately 8-12 hours solo and several hours in the multiplayer test chambers. The graphics are not necessarily high-tech reference, but significantly better than in the first part, appealing and full of atmosphere. There have been added some new test elements can krübeln the the old-timers.
The atmosphere I'd happily with anxiety-designate. Oppressive, because you are holding prisoners in a giant maze of a crazy technology company. Cheerful, because their large parts of the game from the not-so-bright, but so much more enthusiastic CPU core Wheatley will accompany you or to enervate the reawakened GLaDOS with her smugly sarcastic charm tries.
PS3 version & Steam:
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I'm looking for the PS3 version decided that costs a few euros more than the PC version, but has also been an immediate Freischaltkode for PC / Mac version of Steam. While I runterlud the PC version, I've also used extensively to test the PS3 version and was pleasantly surprised (I play reluctant shooter even 3D games with gamepad). Valve has done his homework. Control transfers intuitive and balanced by hand and the level design is so created that tricky control moments are more likely to meet with the right timing as high skill. This is also necessary, finally, PS3 and PC / Mac players can daddeln together!
The graphics on the PS3 version pretty neat, thanks to a slight anti-aliasing there is little podium effects seen. Only in splitscreen mode, the PS3 goes to some places a bit complicated in the knee.
A Steam application is actually necessary only for the multiplayer in the PS3 version.
Multiplayer:
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For me, the real highlight of the game. Besides the two witty Roboprotagonisten P-Body and Atlas with quasi independent campaign (in which they develop their own personality) and the puzzles are much crisper than soloing. Varied are on top of that the chambers. Thus, besides tasks that can be solved through interaction and puzzles in which a player must be guided by the other with instructions. The Communication can be verbal via voice chat as well as non-verbally via the "ping tool". The Ping tool can be Contextual instructions or give information (eg here Portal Open, waiting, etc.). Especially cool: sometimes the players have timen their actions. The ping tool is then in front of the countdown and takes into account the latency (pings) the two players, so that both can really act synchronously.
Localization:
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Complete the game in German, if only because Wheatley. The is in the German version brilliant spoken by Tobias Meister (voice actor Brad Pitt, Forest Whitaker, Kiefer Sutherland and others), its English counterpart Stephen Merchant with his British (for me inappropriate) accent gets not quite so vivid way. GLaDOS is less distorted in the German version, but sounds sarcastic (with me here Ellen McLain like better). The voice of the gung-ho entrepreneur & Aperture Science founder Cave Jackson speaks convincingly the same in both versions: JK Simmons (English) and in the German Rüdiger Schulzki (Bruce Willis).
"The Eagle has landed" - Conclusion:
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Portal 2 is a game that is worth the money and fun from the first to the last minute. The multiplayer is not just an addition, but just as lovingly designed as the solo part. Although Portal 2 has a shooter optics, but may renounce violence and convinces with elaborate level design. After passing games you should definitely not miss the game with the unlocked developer commentary View. As you get a good idea of how much work and thought in this game were incorporated. Portal 2 is definitely one of the top 5 if not no. 1 of this year.