Sure, there are a few weak points. Opponents are sometimes really grenzdebil and sometimes it borders a bit on clay pigeon shooting what is going on there. I had more than once the situation where an enemy crouched motionless in front of me in the corner and waited for his coup de grace calmly. But if you do not expect too much AI can be experienced in the confines of the underworld but the occasional great skirmishes that can call on a higher difficulty levels somewhat. Not so well-liked and gave me one or the other outdoor areas. There are some sections which act a bit muddy in some cases somewhat carelessly and undetailiert quite the contrary to many underworld sections that have me very often very well-liked. Nothing of do, despite there are also one or two strong moment and on the whole, is shown credible scenario outside world by atomic bombs impact. In the last third of the game but it was to me a little too much "in the open air" and also the little varied hordes of monsters were only too easily transported with the shotgun all the hereafter. Even the strong tubular level design is for one or the other perhaps in this game somewhat a matter of habit but I personally found it relatively calm most of the time to know where to go :-).
And when the time some other really strong story telling (including cutscenes) that whole setting and the old for me "S ***** hare" still tolerable scary monster factor was quite acceptable, I was really good chat on my part and would not hesitate to express my buy recommendation. The scope was also ok for a shooter and so I can easily forgive 4 stars for Metro Last Light.