Difficulty where Borderlands 1 was partially simplistic frustet the second part with some character classes being too. With Zero and especially the Gunzerker I died more than Borderlands 1 at all in all the game. The classes are too far apart, where they still have pretty good complements in the first part and you could also start a solo career, one is quickly reached with Borderlands 2 on his personal pain limit. The comparison of the classes do not exist as far. Axton and Maya are in so far over powered that for the game is a lightness, whereas I I can understand directly from itself difficulty and the same level, I outcrop with gunzerker and zero the teeth and the relationship is not.
the Waffenloot. In the first part I got much more interesting and better weapons, which I always made the comparison difficult. When run with Zero I had no big problems with each is also not just been Inventory wenns bombig, with the gunzerker I so far (level 43, true exterminator) only shit. I'm hurt too little and the great skill, or class effect is worth my opinion, even in endbossen. in the fight against many opponents seems all too hectic and pay out of sheer and elemental effects I see not what is happening right in front of me if I do not fight yet live again to my. E-tech weapons I found about 5 days (ie total playing time) with no sole character's only one. Friends who have played the game in the coop, had even less Waffenloot than I and were truly delighted and extremely jealous of my weapons. If the multiplayer not actually be a better waffenloot than the single player game?
The munitions problem. I have constantly in dungeons, that areas which have a final boss, always a large ammunition problem and I heard already from many other players. Raid bosses, just on the first levels I could therefore only defeat with "dirty tricks" partially. The final battle (The Warrior) is, for it to get pretty lame and extremely light down. That surprised me and frustet again :)
The story seems a little put on the humor. The graph itself, has become a little more colorful and cheerful. Driving of vehicles is still more than bad. Towards the end, there are fewer side missions - somehow it seems to me, they wanted to complete it quickly ...
If you can stand a lot of frustration, or equal with Axton or Maya is launched and Zero and the Gunzerker selects perhaps as second or not at all, the game can already make it fun. too much may not compare it with the first one, however.
Three stars. It amuses me at least been 5 days even if more than half of frustration and anger have been.