The control system is complex as usual at Assasins Crees. It takes 2 hours at the beginning to get used to as an old gambler hare it. The cars draw like the horses in AC 1 has something of Need 4 Speed. Physics is hardly recognizable, though, the various control cars quite different, but differ only in oversteer and understeer and acceleration. The cars seem to rotate around a central vertical Ache. But thank God, must be driven not by much. Long distances can be shortened by jumping with a quick trip to the nearby hiding place.
The shop is packed with interactive elements, such as traffic lights, bollards and especially explosives. The bomb flood is sogroß that it is easy, takes a camera to board, detonated an explosive device, so I once even done me in the game midestens 24 in the blown up and felt more passersby than to live in the city. Unfortunately, when the call through bombings logically ruined and Hexenjadt is staging, resulting in the first must shake off the cops before each mission.
Enough bitching, now to the good aspects. The city is huge and freely available in the PC version. There are the classic 4 neighborhoods. Downtown, suburbs, villages and industrial district. The waterways are peppered grßzügig, who wants to fast times disappear, this possibility should not be forgotten, it is very effektiv.Neben the main missions bibt countless side missions and mini-games. 1 week duration gameplay guaranteed to collect everything. For this you get a variety of vehicles, weapons and abilities.
The tactics should be adapted in the course of the campaign, because the beginning is the guns still pretty useless. Who then as the game progresses the focus and Silenced weapon unlocks, can run through all the missions offensive. With a little practice you simply runs in a restricted area in, activates the focus and missed an opponent after the other shot in the head. Since the missions all resemble recommend I apply this tactic, otherwise according to the 1000 attempt to sneak because the Map to target person, but always fails because of the cursed explosive devices that are easy to apply everywhere and are versehentich activated when I only little look beside the actually targeted camera and ensures a lively demise. The graphics are very well done, it is similar to GTA 5 graphics differs significantly again in the level of detail. There are more plants, grass, fences, pillars, boxes, crates, boxes, lifts, machines, lights, glasses, chairs short articles that can fly through explosions and or rude gewallt through the area.
The city works by and the many passers-by actually living. The game runs on a GTX 765m with 2 GB VRAM in the graphic level "High" always smoothly. On the Ultra stage occurs in places to small delays and mapping errors. Presumably through patches for game and graphics drivers still some iron out be, so that it can be played smoothly with the abovementioned GPU in ultra, because the utilization of the card has not yet been given by far.
My conclusion: It is an already well-engineered game, with the typical problems at ports of consoles to PC. The control system is simply not adapted to the mouse and keyboard. It offers a Vollständge Storryline and a very successful graphics.