The game is challenging and quite compare with Puerto Rico, Caylus u.ä .. However, it differs in one important respect: It is not a building game. Who wants to be happy about it, that his possession, his people from round to round up, is out of place here. In each round there is a disaster that must narrow it. It's all about damage limitation and indeed in every round. In every round previous people have to be submitted in order to make a new space, even though you need them again in 2 or 3 rounds. This creates frustration. Quite bad it is when one player runs out of money, then there are few opportunities to get new and the player can perform only senseless actions. The game has quite depth and has interesting new mechanisms, but is not my business.