I am definitely not a casual gamer, but I had to literally force through the game. The game has a simple design brutally frustig. All 5min to get to a place that has to be repeated 20-30 times, until one grabs. The balloons have described only as an example at this point. A real game flow can not be created here.
I can associate myself with the few 5 star Rezzensionen that swing action really has its fascination. Unfortunately, you can play through, despite the hundreds of repetitions after the first time really deal with it.
The development team is in any case what may! So why such harsh words committed is beyond me. The final battle starts you have at least 30 times until you figured out how the wind hobbles, and it pervades everything flawlessly. Why you have to watch the opening credits 30 times and each time wait 45sec, until one again the meaning of life was communicated?!? At least you get used to the final battle at something like this.
I was a bit disappointed by the number opponent. Normally I'm not picky when opponents diversity. Dear few but good opponents. During the game it was but sometime monotonous. There is a flying enemy, a gorilla, Gorilla with a weapon, a simple soldier, a simple soldier with MG. Did I forget a .... I do not think. There are the boss, to turn attention was paid to these 5 enemy types. They are beautiful gestalltet, and well staged.
(Oh damn ... I forgot the sniper! Sorry, my mistake.)
A word about the video. The levels are really nice gestalltet. Disturbing is only the blur here. At first I thought it was added to this graph at all, without jerking, to be able to represent on the XBox. It, however, does not occur during the running on, but only when the camera is rotated in the state. If you will look around all blurred. If you listen to so look up, you fall literally back in a sharp image. Very disturbing the whole. From the boss I was also able to 2m not even see his face in front of him. As something that complain equally strong magazines and customers can enter the final game is not understood me. For the obvious design missteps usually the beta phase is intended! Are suitable if absolutely plate textures in my face a debris field of steel beams and other rich contour objects represent, but is probably a matter of interpretation saves certainly resources.
I would not advise yet of this game. Before money is spent, but it is clearly mentioned that 50% of buyers of this game never be until the end of games. Who is capable of suffering, however, has a great game in his hands. As I said, that development team clearly shows where the journey should go. However, there is a good deal of fine-tuning and optimization. Premature release?
Commendable, I find, however, the early price reaction. Currently 09/09 cost the game only 37, - Euro.