The 2 stars I distribute only because of the graphics ...
And now for the negatives:
- No night race / weather effects
- The fleet has been drastically decimated to just 200 cars, but are directly the release DLC's ready. Even cars we as the Ford Sierra, who was always in the game is now available only at face value.
- Route selection is simply a joke
- Tracks like Suzuka, Hockenheim, Nürburgring Nordschleife together was simply omitted. This stretching we can probably still buy soon face value.
- No more car clubs
- No auction house, as no shop for tuning and designs
- Vehicle Setup in the career ... far from it. So again until all the way back to the main menu and from there to the Tuning menu.
- No vernünfige Multiplayer Lobby ...
- The background music is annoying after a few seconds (was turned off directly)
- More than limited sound options, no options enemies volume, and ambient noise levels adjust. The onboard sound in the cocpit perspective is too low.
- Sound dropouts and graphical glitches, especially in Karieremodus at the presentation video of career
- Import not possible the Mustergruppebn and designs from Forza 4
I could continue this list even further, but leave it here at the main points of criticism.
For me, anyway it is clear the decision that Forza 5 becoming the cash cow of the players will.
Unlike Forza 4 I will at Forza 5 and not another cent for DLC's spend, as I so a
Do not support DLC policy. The manufacturing seems here to test well, how far the players are ready to go ...
If you change the game a bit, I'll change my recession retrospectively.
Otherwise Forza 5 will be the last part of this series, I've bought.
Conclusion: The game would have been more entitled Forza Motorsport "light" deserves.
I hope Turn 10 Arrived the a huge lesson for Release of Project Cars.