After Battlefield 1942, Medal of Honor, Jedi Knight 2 and Elite Force 2, I decided for Halo. The image has over the aforementioned games that are mostly based on the Quake 3 engine, a small lead. So surfaces are shown in great detail. To test just once to go to a tree and watch the very realistic drawn structure of tree bark, or even a close look at metal structures of walls, throw floors. Nevertheless, it did the developers to make the inner Level boring and monotonous. Further ongoing call repetitions of interior design here and there produced a deja vu. But convincing the beautiful outdoor level. And the little getting used to control the Warthogs makes so much fun. By some low gravity of Halo spectacular jumps are possible. The AI of the opponents is not to be underestimated. So they pull in continuous fire back, or seek cover behind rocks, trees or shields, soft even at time of grenades. The principle: open door, clean and immediately back out - wait - then the blind anmarschierenden opponents shoot down does not work in Halo. Often it is not useful to attack immediately from a distance with continuous fire. Stalking and the opponent is off a piston slap upside the head exciting and does not provide for much uproar among aliens. The story evolves immensely dramatically over the course of the game and contains a number of surprising twists. Here, the structure has convinced me. Compared to Jedi Knight II the tension built up is not disturbed by misery long cutscenes. Thus, the course of action is largely mediated by radio messages. Man is virtually in constant stress. Many criticize the partly exceptional graphics and sounds of the Alliance. The armed forces of the Alliance were designated frequently than current bulbs with children's voices. I found them at the beginning really entertaining - towards the end are, especially the votes, but then a bit annoying. For this makes the interaction with the Marines really fun. Good shots are rewarded with a laudatory comment, you'll be hit by a Marines accidentally, excused the politely. On the other hand, you will be asked loudly cease fire on their own people. On the whole Halo was very entertaining and amusing. It has never managed a game, so to tie me to the PC. This was particularly due to the very harmonious atmosphere (super Soundtrack) and the very well-told story with constant twists and turns. Although the game has some flaws, but still earned just 5 star.