Equal first: I am not a monster mud gamblers and retaining people who are only to a PC continued for immature. Blood injection end FPS and similar nonsense I consider worthy banned. Still, I like to play selected role playing, where it does not depend on the Monster Mud mixing but the story, as if you yourself participate in a feature film and make its course. The first part was such a game, although even here too much emphasis was placed on the Monster Mud mixing. It started simultaneously with the installation. In my fairly new PC with Windows 7, the installation broke off in the middle, because in a compressed file on the DVD a particular file XYZ missing and therefore could not be installed. I began to think a mistake and the game had already half packed up again to send it back to when I had the idea it with the virtual XP interface to try that I have installed on my PC, so that older programs also without errors. Oh miracle! Here the installation worked without stopping and without the said error. So get going and start a spin. But then the big disappointment. Now the start was interrupted because a particular security tool could not be started. In the failure analysis on the webside of the manufacturer, it was alleged that a debugging program, of which I have never heard of, prevent on my PC that Sacred II can start. So I have the game installed on my old laptop grudgingly with Windows Vista, and undergo the annoying activation. Here I was then forced to sit at the very beginning, the graphics settings to the minimum values, so that the game ran fairly smoothly. But where the Exportiertools of its predecessor, with whom you had the opportunity are easy to start again with a more experienced character, not any stupid monster for a few experience points to have to bump off, so that one does not solve the main task of the next corner equal to running out of steam, because the character is too weak? Monster Mud mixing is pointless anyway, because you need only turn the back of the area, and all are back. Genuine save and resume, at the place of storage, there are no more, but you have to activate scattered standing stone columns and only in this place it's on to the store. Where is the opportunity with F9 quickly save a game, when you see that it is critical? The three different characters with whom I've tried it, though have upgradeable features, but the recovery times are usually too long to use them effectively enough. Improves they, because you quite by chance finds a matching medallion for it, then the recovery time increases significantly. So a horde of goblins will quickly become a trap. So there Monster Mud mixing, take any stupid secondary task and the main task for the time being forgotten and struck again and again the same monster to pieces, otherwise the characteristics are not enough simple. How boring! Here concessions were made to the Monster Matscher, which have destroyed the game compared to its predecessor. So steer clear of them unless you love Monster Mud mixing.