Actually one would expect from a company like EA little that you will then nevertheless again disappointed anew is already really significant, because actually one thinks yes people learn from mistakes. At EA but either no people seem to work or you have to speak of a learning disability. Over and over again to make the same mistakes by too little is invested in server capacity is already bitter. Actually, no one would complain about it so so much, but to put in a game for the customer a permanent Connectivität ahead that you can not meet the delivery itself is a bit paradoxical.