The addictive nature of the title refers unambiguously from the feeling of being correctly integrated into this fascinating and snowy world, but without being too tied to any of the developers strictly defined story. Hence, although the downside is that the story told is safe, if not bleak, perceived by most as relatively unimportant, but that is a price that you as a story of fanatical PC role players like to pay when the rest is so consistent , I will now also, last but not least the EH owed much to many reviews on the product, strike up no endless paean, but who is even a hint fan of the genre, is due to the positive characteristics of the game (atmosphere, great graphics (with Mods yet endlessly to improve), catchy control (except for maybe the inventory, but everything is matter of habit), full soundtrack (although the quality of the recordings varies) and the soundtrack, which even before "Lord of the Rings" does not need to hide, fully at his own expense. If you really want to explore every nook and cranny certainly needs his 150 hours which means an almost unbeatable value for money, if you, like me, it pays as much playing time for your money to get.
But what most impressed me is the great Einteilbarkeit the game. Where it to school or study periods not looked after much, how much I sit in front of the PC, so I share today, a much more conscious as a working man and father, my time. "Skyrim" manages to always find a suitable "break point", so that a portion-wise play nothing takes or otherwise shared this affects the gameplay. Bottom line, I can therefore only draw out best and only notice: Sometimes hype is actually justified!