The city of Columbia in the sky is in fact a more than interesting venue and also differs in the atmosphere completely with the previous Rapture (in Bioshock 1 and 2). The city is colorful and varied, instead of running through a dark underwater city, there is a bright spot above the clouds - with all its dark corners and secrets. Not only run but jump by crane hook also is possible, then there is still the train, in their tracks you can einklingen order along down by Harken mind: The skyline. This is fun and fast. By the way are, of course, again, the special forces, which can also be combined yet.
The story is told perfectly. While there is a relatively rigid framework, but it is moving is like being in an exciting movie, in which you must play the lead role himself. It also does not matter that its conduct has no significant influence on the course because told is really cinematic and thrilling. In addition the Computerized SC, which it applies to save yes. I have experienced in any game a noncombatant companion who interferes as little (ie not at all) and contributes as much to the story. The special ability of Elizabeth, to open cracks to other realities is not only helpful but also very interesting.
What I would have liked more, would be an interaction between the other NPCs and the main character DeWitt. The fact there is not, in principle, and that's too bad. Nevertheless, it is the best game I've played for a long time and I would put it by her storytelling directly with Witcher 2 on an equal footing.
After this part, I will also wait for a fourth ... Full voltage