The graphics are overall quite well done, but which I have in this regard no great claims.
The game controller I find relatively hakelig. Sometimes you are forced to change the perspective manually, z. B. if the character disappears behind a building, in which one wants to just happen. The also available, be followed (rotating) view facilitates this while, but you need a good sense of order in the huge game world does not run on. But may also be a matter of habit.
The level design is in my opinion much too large, you would have but one or the other (fringe) can save the mission. Many jobs require you to constantly run back and forth and to procure goods or information on what has worked for me in the long run but very tiring and demotivating. The very large playing cards and long distances make no easier. (I'm walking ...)
Many of these missions bring the character also very little experience points and the gameplay is often very slow. The actual story of the game occurs in the background Grind, yes unit temporarily into oblivion.
Unfortunately, you can not always distinguish so well the value and importance of an order for the story. One learns the meaning often only after its completion and is unfortunately all too often disappointed.
I've been playing for a long time no longer starts, I'm thinking about it again to remove it. Unfortunately I can not separate myself from my only laboriously created character.