Unreal Tournament 2003 has convinced me. Well about a year later I played the demo of the successor and the new features were stunning for me! OK ... "Finally," the possibility of times even vehicles is to control what I call what. So this feature is less Unreal typical. But with maps from the original Unreal, such as the crystal mines or the now controllable Skaarjkrieger, UT has certainly 2004, more flair, as "Unreal 2 - The Awakening". What is also interesting are the trailing scenarios from the older version of Unreal. There is partly told from the "Riker Vortex", the prisoners downed freighter on Na Pali. In these special missions you can optionally take on the role of aggressor or in the role of defender. A new, albeit little feature is the salary system. You get to start a loan with which you can log in Tournament and must then fight (PC-controlled) player. These struggles bring money and depending on the successful kill variants also something more ... If you have qualified for "leader", one has to be selected team fight once and can cite it afterwards. Of course, all members cost a small sum of money. But do not worry, it does not require a sudden everything! This force is in retrospect not as seizure free, as in the previous game! This time you have to pay for any injuries. So much for the salary system. All in one: This game is due to the high level of difficulty not for Unreal-beginners, but Unreal-lovers will be able to insert easily. New features such as new characters, new weapons actually from the previous games, new (albeit known occurring) cards, new missions and vehicles. By default, a text-to-speech engine is included, but do not expect too much of it. Are you with pressing "T" a chat message, the computer reacts the message. In any case, my recommendation for all Unreal fans!