Well, since you bring Siche a PS2 really only because of a single game, and only once has to wait so long for the publication to get then something purposed. What the playable demos were already suspect confirmed with the final version. At the playability but everything was really deteriorating and the graphics tears no trees out. Slowdowns in play spoil the flow of the game, it is not possible to fly over Mher knolls (you glued paraktisch at the track) and the cars move on rails, as the air brakes give an accurate brake feel more harder. Man "wobbles" at the corners simply because the brakes are too lax. Without really put flickering graphics, slowdowns and unstylische graphics yardsticks debase the Wipeout series has always been technically and graphically a pioneer in the Sony console (!). Only the music comes over quite well and peitscht.Was should actually this comic noses in the game? ? In addition, the computer opponents are aggressiv.Bei Wipeout sets you up mainly with the route and is not related to unfair opponents ausseinander.Bei merger and you shoot really just wants noch.Ich speed feeling! Just Unbalanced Leute.Sorry Sony, here you do not have delivered Freakware but only am Mittelmaß.Ich Wipeout fan of the first hour and they've all gambled, just like I'm going to gamble this part, but only with a bleeding Herzen.Tja that's what you get when you cut Psygnosis and any Fuzzies läßt.Nicht to work times DMA Design can glänzen.MAn here remembers precisely that the Game wurde.Hoffe created without attention to detail and inspiration on Fusion2 that hopefully forward to get involved kann.Bis then people ...