Gameplay: Saboteur combines classic elements of an open world game with the ease and playability of Assassin's Creed and even radiates its own note.
In addition, elements of Just Cause 2 find. You play the Irish warhorse and racing driver Sean Devlin, who is also off for no chauvinist slogan to pity. His opponent is the unfortunately quite clichéd Nazi Sean Devlin, who is represented as unfortunately all Nazis in the game very one-dimensional and abysmally evil. Thus, it falls to the players on the other side, of course, easier to all to take action to Sean Devlin to join and endorse revenge. The motive for this campaign is told in elaborate and exciting playable prologue that matches you around 2 hours on the story. 5 of 5 stars
Graphics: The graphics are also the strength and weakness of the game at the same time. From the German occupied territories appear in 'Sin City' look. They are black and white with a few splashes of color such as blood and certain items, until Sean those freed. In order to give the liberation visually express the corresponding neighborhoods after successful liberation again colorful. The whole looks chic, fits just fine into the scenario and missed the game his own touch. In general, the landscape of Paris and graphic environment is well managed and captures fine flair of occupied France a. Unfortunately murky stuttering and occasionally pop up the big picture. 4 of 5 stars
History: Certainly wins the story of the vendetta of Sean Devlin against the Nazis dimensional no Oscar for ingenuity, but at least the motives of Sean Devlin and meissten the protagonists are those he encounters throughout the game credible. Special twists or surprises but stay out unfortunately. 2 of 5 stars
Acoustics: The story is accompanied by many pieces of music that you doubt this
Could assign time period. This contributes greatly to the mood of the game. The noise of the engines and weapons against drop something off, the explosions (of which you as the game often what gets to the ears), however, are again massive. 4.5 of stars
Game Size: I've been busy with the game about 22 hours and have unlocked the meissten improvements to the third level at this time. Away from the main quest, there is not much to do, however. Awaits you here no GTA. You can shoot a little skeet, helping the resistance and join the race here and there. But compared to Assassin's Creed, the game time is fine. 4.5 of 5 stars
AI: The enemy flank you, but who this also partly built into Zielwundergen. Enemy vehicles drive also like to head on to you, but I have not seen it, they remain, for example as in Mercenaries stuck somewhere.
3 of 5 stars
Conclusion: Pandemic's unfortunately last work convinces with great attention to detail, a successful mix of GTA and Assassin's Creed and a few own innovations. About the call for reinforcements. Had conceded avoidable technical defects to eliminate the development team a little more time and to make the story a little application richer and deeper mature content here would undoubtedly an absolute hit originated. Unfortunately, the game was not very successful for commercial. In my opinion everyone should, of a tendency towards 'Sandboxspielen' and Action Adventures has to take a look, especially since the game is no longer so very expensive.
Pro / Contra (For Quick Readers J)
- Enemy AI with Autoaim ..
- No damage model on vehicles
- A few unfinished sites 'cows burst in items'
- Minor technical defects such as late Texturennachladen, pop-ups and stuttering
- Good game scope and gameplay
- Successful combination of GTA and Assassin's Creed with its own charm
- Interesting 'artistic' Note
- Reinforcing Call
- Motivating and challenging improvements
Overall Rating: 5 of 5 stars