The rules are relatively simple fall - the English game instructions are written easy to understand.
After a few "open" round one has figured out what it is in the core and representing danger the trains of the other players, and that are on the playing surface conveyor belts, laser beams and walls.
The robot can be programmed prior to the actual movement phase - the single player chooses 5 recorded his hole cards, "programmed" this face-down cards in hand to be deposited, the direction in which the own robot to be sent. The covert planning of the players and the subsequent, clockwise -abwechselnd- executed trains can quickly muddle their own path and in the worst case lead to loss of Robos.
In my first contact with "Roborally" were 6 players at the table, 3 of them experienced Roborally veterans.
Numerous setbacks in the own route planning, caused by disruptive actions of the other players, provide in principle for entertaining - nevertheless I forgive in the end "only" 4 stars for "Roborally".
1.)
In smaller round the game is certainly spacious playable - the extended "programming phase" of individual actors in the large round sometime annoyed - at this point is probably advisable in fact the use of an hourglass to stop to rush - we eventually canceled, so do not played through to the end.
2.)
The game is fairly simple material processed - for the price I would have expected more quality