Crouched I stalk me closer to the enemy lines. I throw myself behind the ruins and watch with my carbine at the ready the open field in front of me. So far, no enemy contact is still carried out and the air seems to be pure. Crouching so I sprint to the next building, but what is it? Suddenly balls beat me around. So I go fast in the next bomb craters in coverage. I see my colleagues in enemy fire fall. "How to get here again life out?" I wonder when will explode even enemy grenades in my immediate vicinity and me drive out of my sparse coverage. But my commander's smart enough to take the enemy with smoke grenades visibility. So quickly rush to the next enemy buildings. Oh God, I have just heard an enemy tank? In urban warfare me the first enemy soldier is running before the gun. Luckily I had my carbine to stop and my shot hits him in direct combat. He collapses and I can get away with his submachine gun. Where are my colleagues? I need reinforcement, because I can conquer this building impossible alone! Finally, I venture it on my own in the next room, where I'm already expected and perish in an ambush ...
... So looks the typical start of a round in Red Orchestra 2. Those who expect a shooter ala Batman, will be quickly disappointed. A shot is sufficient as a rule to terminate the virtual life. On superhuman skills or gimmicks like Drone and the like is dispensed with entirely. Instead, there are several players classes and teamwork is not only desirable but also absolutely necessary for victory. Who goes out alone and wants to make a Rambo, will not get far. If your team but focuses an enemy building attacking the opponent's resistance may be broken.
Especially the atmosphere in this game has it all. The possible death of one's own character is a constant companion. Should I take the plunge into the next trench, or would you prefer to play it safe, and ambush enemy troops? Should I risk it, to flank the enemy positions to fall to the enemy as in the side or in the back, or the risk of being shot down, but too big? Man dies in this game quite quickly and quite often, but this also has its positive sides. You can tell that you do not get far with recklessness action. And when you next time has a few more kills, because you're just not blindly run into the enemy ambush, that's a nice feeling of success and motivation!
Red Orchestra 2 will not be a game for everyone definitely. Neither the graphics nor the engine will meet the current standard. Nevertheless, a loyal fan base has formed and there are many, full server, which is not a foregone conclusion in server sizes of up to 64 players.
So who is looking for a real multiplayer experience, which should give a chance Red Orchestra 2. While the entry-level falls relatively heavy, but if you have got bitten once by the player one of the most intense shooters on the market expected.