The moves of the figures vary, but I could find no special key combinations for certain moves that would be different for each character, as known eg from Tekken or Street Fighter. All figures come the same keyboard shortcuts for use, on the one hand Practical, on the other hand so decreases the demand for skills. The only surprise is the so-called chain moves, these are derived a series quick-time events, in this example a randomly generated sequence of buttons to be pressed. But this has more to do with what reflections. Among the possibilities here, the game is also quite limited. Only worth mentioning here would be my opinion of the tour mode, which is also the only truly serious mode in the game simultaneously. Here we encounter the categories "reliving", "New Writing" and "Define New", of which the former seems to be the hardest. Here the player must re-enact historic matches, while certain tasks to fulfill precisely in order to remain close to the actual flow. The others are ultimately not much different, in proportion, however much easier this way, however, also important to change something. Overall, a pretty funny Mouds and as I said the only tinged with demands on the players.