What the developers have, however, thought in "The Cartel" - which is probably in the stars! It borders to bring such a lousy, stinklangweiliges game on the market already on insolence in this day and age and stage of development. When I started the game for the first time, I thought it would be graphics errors or indication of failure of the PS3: The menu is so pixelated that it looks after optical illusion.
Then continuing, the target point and the text is flickering in the screen in the game and you get eye pain after a short time due to the optical errors.
The graphical implementation corresponds to ... yes ... I remember to this graph a no match! They could be from the early 2000s. The characters look pretty good in parts, but are poorly animated and the motion is choppy. Effects like flames, explosions, smoke could be really nice if the environment would agree! But this looks in each level the same: cars (maybe 6 different models in the game - I have I do not exactly counted, but who has played it know what I mean) are absolutely detailarm, poorly rendered and move not even be close to realistic! Houses, streets, plants etc are stinklangweilig staged, you never desire to explore the area - which brings me to my next point: Exploring is not possible! If you try it, and leaves the road or the way times to 15m to the right or left to run you will be rewarded with mission abort and must start from the last save point - but it will be warned before leaving graciously and has a chance to return.
The AI and control, especially in the tracking and driving deposits is a disaster! The steering is not precise, the view is very limited and blazing speed in this game is a foreign word! One drives Felt 80km / h, which is reached after 3sec acceleration. The chases are tailored to time, if you hold L2 just pressed and reasonably well articulated ends the prosecution usually just 5sec before time runs out - boring!
Ganz toll are the same old comments and announcements of colleagues: "Left, Right, Front, Back" - No these are not direction instructions on road trips, but the approach towards the enemy - is very convenient for the car trips, because you think you have turn - "Try it with goals" - although placing a headshot after another - or no-hits: "Great shot!"
For AI opponents not comment worthy!
I have the game not yet completely, but frankly I have no desire to play it to the end! I feel betrayed and deceived me by the developers!
Above all, I am very upset because I've been playing for about 39 soon, and it is now to buy 5 days after the release of only 29!