On this I had Earth 2150, which earlier aroused my interest. Interesting scenario with literally hours of research opportunities + fun
>> Gameplay - Earth 2160 provides eininen simpler Techtree what the thing does not abort and gläntzt with absolutely instinctive and inovative control + menu, as it should always be the case.
>> Graphically - the game is in top form, provides effects explosions and landscapes that you would prefer to live there.
Of course you can as usual put the tanks as desired even together what easy thanks to the new menu goes out of hand, just like the rest of the management.
>> Resources - distribution, base building and balance are top.
Pathfinding and AI units (Thank God) respond appropriately to commands and enemies. Only minor congestion in narrow gorges make there are minor issues in the pathfinding.
>> The Single Spier emissions - are very abswechslungsreich with Schleich missions, heroes deposits, alternative goals and classical base building.
>> Units - charming and beautiful to admire! Whoever is not convinced is the "Making of Earth 2160", or alternatively looking for a Demo :)
ALWAYS use Artelarie against building ...;): Balance Tip
It at all the playable sides of a campaign, which is well graded Playable and captivates thanks to smaller sequences .........
>> Conclusions - The game has beautiful graphics, many Truppenvarationen, strategic options and branched (large) cards, with minimal demands on man and machine.
Even beginners can move there quickly to high level of play!