The gameplay has not changed "in principle". I like the "new" control from WWE 12 is not quite as happy and found the previous pleasant. But this is rather subjective, it was the last two years also okay and I particularly enjoyed the 13er version really liked (4-5 stars if I had reviewed it). This time ... Well, that's the reason why I rate so low. The Counter-whatever was a central Aspket series and the last years with some practice also worked out well, me coming back, as in very old titles as a "gamble" in front. Maybe you learn it when you practice for weeks or equal has a gutets sense of no idea. But I have no plans to have at an "in between game" Wrestling as the train only long to have on the lightest of the four Schwierigkkeitsgrade a loose feel. This is not a MMO where I am ready reinzustecken right amount of time because should run more smoothly from the outset something simple. Went in the last two editions, too. The AI counters even on slightly (!) Often like a young god (subjectively it seems to be worse than in other matches in Wrestlemania mode), you yourself ... oh yes. Every now and then it comes clear. As always with a randomly ;-) The one but despite several hours of practice, the majority of matches (sometimes even in "easy", but above all from "normal") and loses one particularly often has the feeling that the AI " cheating, "I had in any of the previous two, which are based on the same control, sorry. And frankly, I need not even real. One can program a mode like "serious" or "legend" so if there are players who like to be called in a game like that is totally okay. But want "daddeln just relaxed" for individuals who (and for at least the "lightweight" Modsu but there, right?), The time window in which a counter druchgeht, simply easy and simply too small. Basically you always sums up the message that they had "too late" or sometimes countered "too early". And for me that pulls the entire game massively down because the matches are not "demanding" but mostly just "frustriernd" are to my mind. Even victory I see more as a "lucky" rather than "play well. Also annoying the mechanics is the kickout. Even if the own fighter is still fit and should have no problems to escape from the cover, this may be due to bad timing like happen that you lose because you just can not come out. Here was the old "Knöpfchen hammering" While not ideal but subjectively seen but fair.
For me, there are 50 this year wasted, I do not think I quite often games. Eigendlich just annoying that I can not return it unwrapped, I'd like to do.
Too bad the Wrestlemania setting, the great variety of legends that prima staged indents of the legends in the Wrestlemania mode, the improvement in the individual design of the superstars and the presentation itself, are very good. The graphics ... Is not great but I do not expect the PS3 as well, to keep up with a fairly new PC game. I find that quite quite pretty. But the gameplay you have for my taste botched (others see it differently, as I my recession and various forums know from the feedback), which really had not. Maybe, maybe one pieces so by e patch. Such a time frame would have but with minimal effort on the values of the last 2 years can adapt, right? Then I will adjust the recession very happy here again.