Sophisticated family game against the rat plague

Sophisticated family game against the rat plague

Ravensburger 26911 - ALEA: Notre Dame (Toys)

Customer Review

I have an extensive game collection and am experienced players. Note Dame Enjoy simple rules, short game duration and interesting gameplay. It is not highly complex but nevertheless challenging.

Components:
The pitch of Notre Dame is set up variably depending on the number of players. Each player receives their own district that a small central field, named Notre Dame, is built around. There are cardboard plates for victory points in various values, round cardboard coins and cardboard embassy plates. A wooden people stone is Pro Player Color (Messenger - the same form as in The Princes of Florence ") and a wood stone removed on a coach remembers (could also be a car) Furthermore, for 5 players' colors each a 9-piece set of cards, as well. 15 character cards that are bribing the gameplay available. In all games Game Material was sufficiently available. The fields of play with the districts are made quite thin cardboard and also the VPs and coins are quite thin and have no effect quality with its smooth surface. In contrast are the wooden blocks very well done and the playing cards is a good size particularly emphasized. that the game board has a plastic insert, in which all Siegpunkt- and money-platelets and the cards can be sorted cleanly separated by type. The plates remain as stock during the game in their subjects and must not be removed and sorted every time. After transport of the game everything stays in its place. Luckily, Alea not to put a roll zip bags with fashion in an empty box.

Game rule:
The rules of Notre Dame is a model of clarity and comprehensibility. Everything is explained clearly and systematically from coarse to fine. The functions of the character cards are explained on a separate sheet. After a time perusing one has understood everything. One of the best rules of the game at all (Those looking for a counterexample, should even read the manual of Ys ".).

Game Mechanism
The game mechanism has already been described in other reviews, so I will do without it. Basically, the game mechanism is very logical and makes significantly more liquid than, for example, Louis XIV. A new feature is the card distribution mechanism, the rest is rather less innovative but why not uninteresting.

Complexity:
Notre Dame is easy to understand and easy to play. The game has an average Anspruchssstufe. It's not to be bored without being sufficiently demanding really complex. Children older than 10 years can play fully satisfying. Thus, Notre Dame is an excellent family game.

2 player Suitability:
The game is well suited for 2 players. In the 2-player version, the game board is set up for 4 people. There is less competition for the messages since there are no longer and you get back one of the first votes 2 cards from players. This results in a slightly different sequence than 3 and more players.

Interaction:
Interaction is limited to the competition for the messages. and the dissemination of the playing cards to the neighboring player.

Strategy:
There is no clear winning strategy. Different game strategies can lead to victory. The game is also more focused on tactical and you have to react to the cards drawn in the short term.

Playing time:
A 2-player game lasts (when the game is known) about 30 minutes. With 5 players are in 70 minutes to set.

Accident:
The game has a number of random events (drawn own player cards face up character cards, distribution of messages, number of rats per round). But these events are never play decisive because there is always a selection of various random events. The challenge of the game is to make the existence randomly-down game situation the best. The game therefore has a rather small share happiness. The coincidence ensures that the game is always interesting with the same players for many games.

Layout:
Particularly exemplary is the design of the character cards. Through an easy-to-remember Symbol Logic function of face-up cards at first sight is clear. After 2 games, no one has to read the explanation sheet.

Remarks about the gameplay:
- Important for the game is a rule that the resources do not go out tokens and money, and is paid at the same time on the precautionary rats. In some game situations, it may be advantageous to neglect one of these resources deliberately eg to bribe a person who places a high number of victory points.
- With an unfavorable constellation of character cards to rat plagues of 7 or more rats may arise. Then it is usually better to endure the rat plague and dispense the 2 victory points and the stone, since the prevention of such rats raids cost far too many resources.
- Be particularly valuable players cards Notre Dame, Envoy and carriage have been found. As must be passed by the 3 drawn cards per player Round 2 is, is extraordinary bad luck if a player's 3 cards pulls together in one round.

In summary, I would recommend Notre Dame. The game gives a lot of pleasure and can respect yourself. Complexity and playing time still play even after a long day at work. Will be disappointed if you expect something fundamentally new and innovative. Because of the more fluid gameplay and the game better materials I would prefer Louis XIV (by the same publisher), even if the cardboard materials have still room for quality improvement. Who like Notre Dame, should take a look once Luna, which has certain parallels and where the individual actions are better coordinated.

nothing special 6 Rank: 3/5
November 16
Excellent 259 50136897 Rank: 5/5
April 28
good 505 Rank: 5/5
March 6
SUPER 231 PRACTICE Rank: 5/5
January 27
6288 1 very well Rank: 5/5
April 14

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