Single Player: For my part, I have to say I found this quite entertaining. Disappointing were the vehicle missions (particularly the "Jet Flight"), which were so simple and meaningless that they could also be deleted. From story-wise, I found the BC 1 + 2 campaigns a lot better since they simply represent something special for me. This small group of men who did not make it into the "A" Company were me übelst sympathetic. Constantly changing the main characters I find kinda goofy. Maybe it's because I'm a girl, but I struggle a lot more enthusiastic for my "heroes", if I may keep this the whole game long ...
The graph I found absolutely amazing. Less fantastic I found the durchgescripteten scenarios. I have constantly tried to concoct a plan B and rum outside somewhere to run to outwit the enemy, which of course works almost never. The opponents do not respond to you when you is not located exactly where they just should, or issues a warning, one would leave the battlefield. Of course, this takes quite a bit of atmosphere gone. As in the previous parts, I can not make friends with the Strunz stupid opponents me. Do not look at a sometimes when you stand in front of them what the play is not necessarily calls itself at the highest level of difficulty (and I'm really not a professional).
Multiplayer: I was a bit disappointed because of the complete lack of team plays and the whole bush stools. Meanwhile, I have played a few hours and could find this regard a positive development. I realize that much more is running and finally people with ammunition / medikits come to me. In the first few days after a few seconds the whole team / squad was scattered somewhere and each played for himself. In addition, one knows now the cards quite well and knows where you are racing the campers about. The have probably noticed this and disappear slowly from the known bushes.
A Battlefield multiplayer must develop first, before it really is great fun. From BC2 first I was not particularly impressed and it has become one of my favorite games.
The weapons react now "realistic", which means: to warp very happy times ... I found the shoot away a sniper on a huge distance anyway a bit strange, so had no problem with it. My approach is: enemy up close - draufhalten, enemy further away - shoot in bursts. I find it difficult to aim accurately, but since it is matter of practice, I feel like it is getting easier by the day. From the maps I'm thrilled by the way really. I love the large, open like Caspian Border or Firestorm.
I've had enough, the multiplayer - Graphics also completely out, but I'm also not a "graphic About - Any - Steller". I from games and still in the very old console games I think it's great, and they are pixelated without end and 2-dimensional. For me, making 80% the gameplay a great game from. At Battlefield i love just simply this team feeling.
The graphics / sound - mistakes were now so often discussed, that I will not go into it. Of course I'm nervous this also. That is not always with his people comes in a squad / team some "Butter Rock" and projecting from the walls of body parts, and that the game off and knocked a few steps back is annoying. But the game will very soon be patched. So if someone is reading, who has the game already and is exasperated: waits for something. If these errors were gone - the game would get 5 * from me.
I can really recommend the game if you want to play it not only in single player (this is, incidentally, quite short). Because that Battlefield is not designed. On Mutiplayer I find every day more and more joy and see the "patched" future with very rosy ...
PS: I forgot a very, very important (for me) new feature. I think it's great that we now have to agree even a revival, and not just get up in the hail of bullets. Bye Love Medics who over and over again driven me in the past with their lust points in the madness!