It's fucking scary!

It's fucking scary!

Resident Evil 6 (uncut) - [PlayStation 3] (Video Game)

Customer Review

So now that I was doing more than 50 hours with the game and can form their own opinion of me, therefore, now comes my review. I have to say that one. All votes that simply can not be taken seriously on the date of release, or a day later You should review notes and frustration Fanboyrezensionen of normal reviews quite different here.

I read constantly that this game is not scary, it provides no horror. Then I have to ask, however, how tough this must all be. What makes of horror? Grotesque monsters? Gloomy atmosphere? Around every corner lurks death? Lack of ammunition? All this provides the game but in abundance.

So if I go with the character through dark rooms, suddenly a zombie under the table protrudes, it is stuck in a dark subway tunnel or simply finds the sheer chaos in the streets, everywhere injured, dead, zombies from all directions, screams .. .then is the horror! Most will have noticed that the example above all from the Leon Story, which is quite the best of all, Ansichtssache.Wäre been the part 4, I was overjoyed because Racoon City sends his regards.

But the story is Jake and Chris staged awesome, if only the fight against a known from Part 1 Boss in a multi-storey high-rise building or the pursuit druch a killer monsters throughout the game is a blast. The creatures are always nasty, deadly and sometimes as big as a house, by defining to me as the horror.

Constantly I read the comparison to Call of Duty, I do not know this game, I've never played it. But if it's like Resident Evil 6 so, then I should look at it once.

Gamers of the first hour are the most important words of the Games year ... of course I have played every branch and of course Resident Evil 6 is different. But how big is the whining if you could not target free .... without ammunition a normal zombie would be helpless and out of the environment threatens little risk, because everything is presented rigidly ... you should enjoy the older parts and honor, but Please do not on season 2012 project, which would play no more.

There are so many allusions to the first parts: quotes, places, boss battles, monsters, figures ... that should please everyone who still stuck in the past. And for those who like to make comparisons, below a small list how each section feel for me:

Leon Story: Resident Evil 2 and 4
Chris Story: Resident Evil 5
Jake Story: Resident Evil 3 and 5

Is it something for everyone. And these points I do not think negatively.

Now I come to criticisms that really are what for me.

The puzzles I agree to the general public, it could have been more, and they might have been more difficult. But most do not fit those puzzles in the game flow, if you put in the chaos currently looking.

The story is confused, there are many logic errors and you really do sometimes not, why and why now, things are as they are. But it is presented hammer, the numerous cutscenes are considered exciting and very pretty.

There are far too many instant death ... to talk not right in the keys hammered the QTE, been times since discovered by the Nemesis of the game or simply rumgestanden wrong and you will be run over / drowning / eaten ... quickly the Figurentod is overtaken , which annoys me because I sometimes did not know what to do to escape.

Climbing with the R1 and L1 buttons is a real cramp.

Ultimately, everyone must decide for themselves. Each story has its own imposing boss fight and charm. It is a long engaged in the title. There is to find hidden icons, various funny game modes, such as the famous mercenary mode. But you can also slip into the skin of the monster and go the real players in the throat, something I wanted to do ever want! ;)

Fans of Part 4 and 5 can be accessed safely. Those 0-Code Ron liked best, you lend the game and plays only the Leon-Partenkirchen, because that is the part 4, I had always wanted.

In no case worse than Resident Evil. 5

4 of 5 stars

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