The world is in an apocalyptic state.
Epidemics, famines and wars have decimated the population, and on top of that demons have ravaged the planet.
All seems lost, but a glimmer of hope can be seen on the horizon: The young witch named "Alicia" - equipped with supernatural powers she sits against the zombie hordes ...
... Where we also at the first minus point would be:
The protagonist has no motives or backgrounds! Although the story takes up towards the end of an obvious turning point, there is no compensation for hours with a witch mow down everything, without knowing who she is, where their forces originate and what drives them?
In short, the story is lean!
#Technik:
Technically, "Bullet Witch" one of the games in the course of time really developed: During the first few levels are quite on PS2 level, convince the later outer areas by beautiful light and shadow effects, and if the newly won "Tornado "capability außeinandernimmt an entire airport, one can speak of a visual feast at Presentation.
The sound disappointed as far as possible. The background music often repeated, and the sound effects could have been better. Everything seems a bit dull and lacking in depth. Solely the mighty magic attacks can technically audio hermachen something - collapsing buildings or shattering thunder attacks hear there already better at.
#Gameplay:
Too monotonous.
Although the magic skills are a nice feature, can they are ultimately not about the monotony disguise the course.
You run through the levels, and punishes ballert. That's ultimately.
What a motivation to continue playing or to play through again, are to ergatternden upgrades. Depending on how well one completes a level or on what difficulty level you get a certain amount of points.
You can now either buy new weapons, level up or buy new maigsche these skills and this level up further.
These range from telekinesis (around standing end cars at enemies hordes throw) to the ability to summon a number of ravens, which divert the enemy.
While this makes everything more or less fun, but in almost all the situations you come with a stupid Ballern further (especially when one bears solely level up his arms.)
Because many of the skills are just a gimmick or are really necessary only on higher difficulty levels.
That's a shame, because the use of stylish magic attacks is what makes them interesting Bullet Witch for me and sets it apart from the crowd.
I have "Bullet Witch" now repeatedly played through and hoped, but to forgive 4 stars, but it is not enough ultimately unfortunately.
So nice to me, the game is also the defects must be higher than that you could see over it.