For the game itself:
Graphics:
No Cockpit view - a real shame as I think, but only foreign, Stoßstange- and hood view.
Nevertheless, the game is visually very nice to look at, especially in the snow-fields.
The lighting effects are very nice, the damage model of cars also looks good.
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Gameplay:
The controls are very moderate Arcade, the grip of the cars is very high - ie Curve Slides One looks
in vain for most vehicles.
Many vehicles are in the latest Need for Speed - unfortunately, not title.
Opponents drive usually very straightforward really a lot of action can not avoid it. Action-heavy are
the cascading avalanches or sandstorms, because the game play from San Francisco to New York by
all sorts of areas of the USA.
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Sound:
The sound is Need for Speed typical, the vehicles listen to different, in my opinion, but
too weak.
The music is mostly designed for fast-paced action, but also to County music for longer highway routes have not been waived.
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Other:
- Rewind. If you build an accident or gets caught in an avalanche, the game can last
Checkpoint Rewind (eg as in Forza 4) the number of Zuückspul attempts is of course limited.
- Too short Time. We are talking about a game that costs for publication between 40 and 60.
For this you get a campaign commanded one has played out in less than 4 hours. One option is
of course continue the multiplayer.
All in all: No buy recommendation at this time for this game. The game time is the current sales price
not justified. The vehicles to control by default, while the opponents of the racing line to follow.