Positives:
- It connects seamlessly with its predecessor and remains absolutely faithful to the line
- Control virtually unchanged
- Better yet rounded graphics
- Jumping has become easier, there were only very few frustration Spring Level
- Other expansion options
- Chests have more importance (to get to certain weapons, etc. only ran when you collect extra items eg from chests)
- Other intervention in the urban design (decide which factions - thieves, courtesans, mercenaries - you need most)
- The Borgiatürme are a terrific idea - you have to eliminate the influence of the Borgia only to expand to (Burn!)
- It makes ultra fun, train its own recruits and to see how they evolve
- You can at any time approach whistle a horse, so you can bypass long distances without having to search for a horse
- Story: Here I am ambivalent. The story I found in the second part, strictly speaking, better and Moody. But I find the Borgia family extremely well implemented. awesome is the story of Christina, the closing narrative gaps in the second part (! memories in the memory), the "outside Animus' story is well done (here I do not want to give away too much) => Hammer: How Seamlessly Part 2 and 3 connected were! Very beautiful scenes especially early in the game and at least some tragic scenes that made me personally a lump in the throat
- You can always leave the Animus
- There are guild challenges
- One can also buy tickets in the game for the Banner and springs
- For more demanding players more additional difficulties are installed (secondary objectives that allow more synchronicity)
- Otherwise, most great things are actually preserved from the second game
- The Swiss Guard is just great fun! (Especially the aqueducts!)
- One's income is available more quickly because you do not always travel to the Villa
- Desmond's story is better and funnier
Negatives:
- Rom. Although I was already in Rome and even excited some have recognized (you can climb where you stand yourself in amazement!): Rome is not Florence or Venice. Rome is missing in many but pomp and splendor, and the facades and buildings (apart from the classics such as the Colosseum, Pantheon, etc. times) not so nice to look like in the predecessor game. Rome festivals do not come anywhere near Venice Carnival
- Leonardo played a lesser role - a pity, was a great character
- Visually, the game was somehow colorless. The predecessor was colorful and thereby brought more over.
- The previous game I found tragic and dramatic of the story here
- The glyphs are complex, that was certainly well-intentioned, I found it just annoying and have resorted to the same solution, the predecessor I have not done so. Maybe I found the concept of glyphs then Swallowed. But then the surprise at the end was better than had been all solved.
- They had again much too fast and too much money had hardly households
- The Romulus cult I found rather stimmungsarm
- The Zusatzrüssi (Brutus armor, not the dragon armor) that you had to lengthy, looks like shit
- While always opened another castle in the previous section, if you had collected a new key, this is no longer here like this. I found the real connection to a physical lock, which opens always a part of more, much more exciting
- The own villa village was somehow more beautiful and individual as a small apartment
- The paintings were in the previous part of more and more beautiful (for all the critics: Yes, that was important to me :-))
- Many bugs: I am "slipped" three times in a building and never came out, the ridden horse next to a is gone once you tear off a profile, all I'm after dismounting still in the air ridden => in the other two games there were virtually no bugs,
All in all: It is a great game despite the tiniest flaws !!!
Buy Buy Buy - I already feverish the next part counter.