The game is played in real time, which means that a ticking clock is in your inventory. There is a morning, an afternoon, an evening and a night in which the character must sleep. Sometimes it rains. If a person agreed by ten with you to place xy, you should be there and not later than midnight you should have fulfilled your Main Quest to said time. That this is not always easy, one or the other law is quickly learned, especially as money, food, and various stimulants are extremely tight. Survival in a crisis situation is now time stress and all in all, the difficulty of the game is quite high [if there are numerous tricks to make life easier - the power of running away is not about to underestimate].
May not be withheld clear weaknesses of the Game: The walkways are sometimes endless long without the excellent Map has one little chance to keep track. The information when and where quests are fetch, make occasionally insufficient, a voice output is virtually out in the video sequences is not available, but reading is even more trendy. Unfortunately, the battle system is more than hakelig. So why give this game five points?
And now it is important: Because Pathologic is one of the really best title in terms of atmosphere, which is I've ever seen!
Building and passersby see almost all the same, the overall appearance is to drab dreariness hard to beat - what initially sounds like a complaint, the mood of the game is just too good. Patholoic manages with ease [and without using excessive brutality], just by a bleak-looking graphics and quirky characters, build a subtle, pervasive madness that is through the oppressive, electronically-minimal background music support on genius. Despite the meager visual presentation can be seen over time how much love have put into the game, the developers, the complexity of the characters are entangled with each other and how tricky and your character was incorporated into the mysterious events with. Who should I trust in a city where everyone is lying to everyone? Quite often I find myself in various quests in how I with my own morals contend [finally I have a reputation to lose], muse about possible consequences of my actions [to a certain degree, the game is actually non-linear], more evil than smaller abwäge. Whether BSP. Supply problems, inflation, rat plagues, looting or attacks by the mob - The game can it quite the spread of the deadly disease realistically simulate. With each passing task to get the resolution of the case, a piece of the puzzle in detail. The Story of Pathologic comes across as exciting as it is the case in almost any other game.
Certainly Pathologic matter of taste and is definitely not everyone liked [just look at the screenshots and possibly invite you the demo on the manufacturer Page Down]. Some weaknesses are offset by a magnificent dark atmosphere, varied quests and a gripping story! Solanaceae but among you I can issue a strong buy recommendation [especially at this price]!